示例#1
0
 // Use this for initialization
 void Start()
 {
     gyroScript = gameObject.GetComponent <ActualGyroscopeScript> ();
 }
示例#2
0
 void Start()
 {
     winScreen.enabled = false;
     gyroScript        = gameManager.GetComponent <ActualGyroscopeScript> ();
     gameObject.GetComponent <Renderer> ().material.color = lockedMat.color;
 }