public void Start() { if (newMaterial != null) { CreationReferences references = GetComponent <CreationReferences>(); if (references && references.creator) { amm = references.creator.GetComponent <ActorModelManager>(); if (amm && amm.body) { oldMaterial = amm.body.material; amm.body.material = newMaterial; } } } }
public void Start() { if (creationReferencesObject) { CreationReferences references = creationReferencesObject.GetComponent <CreationReferences>(); ParticleSystem particleSystem = GetComponent <ParticleSystem>(); if (references && references.creator && particleSystem) { ActorModelManager amm = references.creator.GetComponent <ActorModelManager>(); if (amm) { amm.applyParticlesToBody(particleSystem); } } } }