public void Post(JObject activity)
 {
     _system.AddActivity(Helpers.Json.ConvertFromTypedJson <IActivity>(activity.ToString()));
 }
示例#2
0
        static void Main(string[] args)
        {
            //Create a user
            var user = new User
            {
                Name = "Steven"
            };

            //Create a device
            var device = new Device
            {
                DeviceType = DeviceType.Desktop,
                DevicePortability = DevicePortability.Stationary,
                Owner = user
            };

            //create databaseconfiguration
            var databaseConfiguration = new DatabaseConfiguration("127.0.0.1", 8080, "test");

            //create activitysystem: this is the main component that provides an activity-
            //centric wrapper over a pure datastore. This system cam be used by the UI
            //directly through events or be exposed to a REST service using the activityservice
            //and accessed on other devices by using the activityclient
            activitySystem = new ActivitySystem(databaseConfiguration,false) { Device = device };

            //add handlers to the system for local UI support.
            activitySystem.ActivityAdded+=activitySystem_ActivityAdded;
            activitySystem.DeviceAdded += activitySystem_DeviceAdded;
            activitySystem.UserAdded += activitySystem_UserAdded;

            //Start a activityservice which wraps an activity system into a REST service
            var activityService = new ActivityService(activitySystem, "127.0.0.1", 8060);
            activityService.Start();

            //make the system discoverable on the LAN
            activityService.StartBroadcast(DiscoveryType.Zeroconf, "activitySystem", "mycompany","1234");

            activitySystem.StartLocationTracker();
            activitySystem.Tracker.TagEnter += Tracker_TagEnter;

            //Wait for one second to allow the service to start
            Thread.Sleep(1000);

            //Use the discoverymanager to find the activityservice and connect to it
            //using an activityclient. This should be used to connect to the
            //activity system from a different device.
            var disco = new DiscoveryManager();

            disco.DiscoveryAddressAdded += (sender, e) =>
            {
                if (e.ServiceInfo.Code != "1234")
                    return;

                var foundWebConfiguration = new WebConfiguration(e.ServiceInfo.Address);

                //Note that you don't have to use discovery but can connect directly
                //if you know the IP
                var activityClient = new ActivityClient(foundWebConfiguration.Address, foundWebConfiguration.Port, device);
                activityClient.ActivityAdded += activityClient_ActivityAdded;
                activityClient.UserAdded += activityClient_UserAdded;
                activityClient.DeviceAdded += activityClient_DeviceAdded;

                activityClient.FileResourceAdded += (o, i) =>
                {
                    Console.WriteLine("Resource {0} update received from activityclient over http", i.Resource.Id);

                    using (var stream = activityClient.GetFileResource(i.Resource))
                    {
                        var fileStream = File.Create(@"C:\Users\Public\Pictures\Sample Pictures\Desert-"+DateTime.Now.ToShortDateString()+".jpg", (int)stream.Length);
                        var bytesInStream = new byte[stream.Length];
                        stream.Read(bytesInStream, 0, bytesInStream.Length);
                        fileStream.Write(bytesInStream, 0, bytesInStream.Length);
                        fileStream.Close();
                    }
                };

                var act = new Activity();

                activityClient.AddActivity(act);
                //activityClient.AddFileResource(
                //    act,
                //    "IMG",
                //    Path.GetFileName(@"C:\Users\Public\Pictures\Sample Pictures\Desert.jpg"),
                //    new MemoryStream(File.ReadAllBytes(@"C:\Users\Public\Pictures\Sample Pictures\Desert.jpg")));
            };

            disco.Find(DiscoveryType.Zeroconf);

            //To produce test data
            while (true)
            {
                Console.WriteLine("Press a + enter for new activity, press u + enter for new user");
                var input = Console.ReadLine();
                if(input == "a")
                    activitySystem.AddActivity(new Activity());
                if(input == "u")
                    activitySystem.AddUser(new User());
            }
        }
示例#3
0
        static void Main(string[] args)
        {
            //Create a user
            var user = new User
            {
                Name = "Steven"
            };

            //Create a device
            var device = new Device
            {
                DeviceType        = DeviceType.Desktop,
                DevicePortability = DevicePortability.Stationary,
                Owner             = user
            };


            //create databaseconfiguration
            var databaseConfiguration = new DatabaseConfiguration("127.0.0.1", 8080, "test");

            //create activitysystem: this is the main component that provides an activity-
            //centric wrapper over a pure datastore. This system cam be used by the UI
            //directly through events or be exposed to a REST service using the activityservice
            //and accessed on other devices by using the activityclient
            activitySystem = new ActivitySystem(databaseConfiguration, false)
            {
                Device = device
            };

            //add handlers to the system for local UI support.
            activitySystem.ActivityAdded += activitySystem_ActivityAdded;
            activitySystem.DeviceAdded   += activitySystem_DeviceAdded;
            activitySystem.UserAdded     += activitySystem_UserAdded;

            //Start a activityservice which wraps an activity system into a REST service
            var activityService = new ActivityService(activitySystem, "127.0.0.1", 8060);

            activityService.Start();

            //make the system discoverable on the LAN
            activityService.StartBroadcast(DiscoveryType.Zeroconf, "activitySystem", "mycompany", "1234");

            activitySystem.StartLocationTracker();
            activitySystem.Tracker.TagEnter += Tracker_TagEnter;

            //Wait for one second to allow the service to start
            Thread.Sleep(1000);

            //Use the discoverymanager to find the activityservice and connect to it
            //using an activityclient. This should be used to connect to the
            //activity system from a different device.
            var disco = new DiscoveryManager();

            disco.DiscoveryAddressAdded += (sender, e) =>
            {
                if (e.ServiceInfo.Code != "1234")
                {
                    return;
                }

                var foundWebConfiguration = new WebConfiguration(e.ServiceInfo.Address);

                //Note that you don't have to use discovery but can connect directly
                //if you know the IP
                var activityClient = new ActivityClient(foundWebConfiguration.Address, foundWebConfiguration.Port, device);
                activityClient.ActivityAdded += activityClient_ActivityAdded;
                activityClient.UserAdded     += activityClient_UserAdded;
                activityClient.DeviceAdded   += activityClient_DeviceAdded;

                activityClient.FileResourceAdded += (o, i) =>
                {
                    Console.WriteLine("Resource {0} update received from activityclient over http", i.Resource.Id);

                    using (var stream = activityClient.GetFileResource(i.Resource))
                    {
                        var fileStream    = File.Create(@"C:\Users\Public\Pictures\Sample Pictures\Desert-" + DateTime.Now.ToShortDateString() + ".jpg", (int)stream.Length);
                        var bytesInStream = new byte[stream.Length];
                        stream.Read(bytesInStream, 0, bytesInStream.Length);
                        fileStream.Write(bytesInStream, 0, bytesInStream.Length);
                        fileStream.Close();
                    }
                };

                var act = new Activity();

                activityClient.AddActivity(act);
                //activityClient.AddFileResource(
                //    act,
                //    "IMG",
                //    Path.GetFileName(@"C:\Users\Public\Pictures\Sample Pictures\Desert.jpg"),
                //    new MemoryStream(File.ReadAllBytes(@"C:\Users\Public\Pictures\Sample Pictures\Desert.jpg")));
            };

            disco.Find(DiscoveryType.Zeroconf);



            //To produce test data
            while (true)
            {
                Console.WriteLine("Press a + enter for new activity, press u + enter for new user");
                var input = Console.ReadLine();
                if (input == "a")
                {
                    activitySystem.AddActivity(new Activity());
                }
                if (input == "u")
                {
                    activitySystem.AddUser(new User());
                }
            }
        }