static void UpdateTeamData(ActiveTeam aTeam, Team team) { //Set values of the team to account for updated values in active team team.hits += aTeam.hits; team.runs += aTeam.score; team.atbatstrikeouts += aTeam.GetStrikeoutsAtBat(); team.pitchedstrikeouts += aTeam.GetPitchedStrikeouts(); if (aTeam.wonGame) { team.wins += 1; } else if (aTeam.lostGame) { team.loses += 1; } else if (aTeam.tiedGame) { team.ties += 1; } }