private void InternalTest()
        {
            TestabilityTrace.TraceSource.WriteInfo(FaultAnalysisServiceTraceType, "Running internal tests");
            ActionTest actionTest = ActionTest.CreateAsync(this.messageProcessor, this.actionStore, this.StateManager).GetAwaiter().GetResult();

            actionTest.Test();
        }
示例#2
0
 public StateTransition(ActionTest shouldExecute, ActionExecution execute, T nextState, TransitionType transitionType)
 {
     ShouldExecuteAction = shouldExecute;
     ExecuteAction       = execute;
     NextState           = nextState;
     TransitionType      = transitionType;
 }
示例#3
0
 private void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
 }
示例#4
0
        private async Task <RollbackState> CheckUserCancellationAndUpdateIfNeededInnerAsync(ActionStateBase actionState, CancellationToken cancellationToken, string location)
        {
            TestabilityTrace.TraceSource.WriteNoise(TraceType, "CheckUserCancellationAndUpdateIfNeededAsync() {0} ENTER location='{1}'", actionState.OperationId, location);
            RollbackState rollbackState;

            rollbackState = await this.actionStore.CheckUserCancellationAndUpdateIfNeededAsync(actionState, cancellationToken, location).ConfigureAwait(false);

            if (rollbackState == RollbackState.RollingBackDueToUserCancel || rollbackState == RollbackState.RollingBackForce)
            {
                actionState.RollbackState = rollbackState;
            }
            else
            {
                // This is an internal test hook used in ActionTest.cs and TSInternal.test.  This condition will never be true outside of that.
                if (actionState.ServiceInternalFaultInfo != null)
                {
                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "CheckUserCancellationAndUpdateIfNeededAsync() {0}/{1} - test cancel case, checking...", actionState.OperationId, location);
                    rollbackState = ActionTest.PerformTestUserCancelIfRequested(actionState.OperationId, location, actionState.ServiceInternalFaultInfo, actionState);
                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "CheckUserCancellationAndUpdateIfNeededAsync() {0}/{1} - returned rollbackState is {2}", actionState.OperationId, location, rollbackState, rollbackState);
                    actionState.RollbackState = rollbackState;
                }
            }

            return(rollbackState);
        }
示例#5
0
        static void Main(string[] args)
        {
            /*Calculate calc = (a, b) => a + b;
             *
             * Console.WriteLine($"{3} + {4} : {calc(3, 4)}");*/

            //----------------------------------------

            Concatenate concat =
                (arr) =>
            {
                string result = "";
                foreach (string s in arr)
                {
                    result += s;
                }
                return(result);
            };

            Console.WriteLine(concat(args));   //속성에 애플리케이션 인수 추가해야 결과값 나옴.

            FuncTest funcTest = new FuncTest();

            funcTest.exam();

            ActionTest actionTest = new ActionTest();

            actionTest.exam();
        }
    // MonoBehaviour's interface

    void Awake()
    {
        m_ActionTest = GetComponent <ActionTest>();

        int bufferSize = 10;

        m_Buffer = new TimedBuffer <bool>(bufferSize);
    }
    static void Main(string[] args)
    {
        ActionTest target   = new ActionTest();
        MethodTest instance = new MethodTest();

        target.DoExpressionAction(() => instance.Method1().Method2());
        Console.ReadLine();
    }
    static void Main(string[] args)
    {
        ActionTest target = new ActionTest();

        target.DoAction(() => Console.WriteLine("Action"));

        target.DoExpressionAction(() => Console.WriteLine("ExpressionAction"));

        Console.ReadLine();
    }
示例#9
0
 public void Update()
 {
     if (Input.GetKeyDown(KeyCode.A))
     {
         ActionTest testing = GameObject.FindObjectOfType <ActionTest>();
         testing.m_Action += MyAction;
     }
     if (Input.GetKeyDown(KeyCode.C))
     {
         Destroy(gameObject);
     }
 }
        public override async Task <ActionStateBase> RunAsync(CancellationToken cancellationToken, ServiceInternalFaultInfo serviceInternalFaultInfo)
        {
            TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - Inside TestRetryStepStepTwo - this should retry w/o rollback when exception is thrown", this.State.OperationId);
            TestRetryStepState castedState = Convert(this.State);

            // Simulate work
            await Task.Delay(TimeSpan.FromMilliseconds(500)).ConfigureAwait(false);

            TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - Inside TestRetryStepStepTwo - before PerformInternalServiceFaultIfRequested", this.State.OperationId);
            ActionTest.PerformInternalServiceFaultIfRequested(this.State.OperationId, serviceInternalFaultInfo, this.State, cancellationToken, true);
            TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - Inside TestRetryStepStepTwo - after PerformInternalServiceFaultIfRequested", this.State.OperationId);

            this.State.StateProgress.Push(StepStateNames.CompletedSuccessfully);

            return(this.State);
        }
示例#11
0
    //Abrupt camera change
    void SwitchAngle90(ActionTest t)
    {
        var rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, (x + 0.25f) * (xMax - xMin) + xMin, 0);

        t.targetPosition = rotation * new Vector3(0, 0, -(z * (zMax - zMin) + zMin)) + lookPosition;
        if (Terrain.activeTerrain != null)
        {
            t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
        }
        t.chosen = () => { x += 0.25f;  transform.position = t.targetPosition; };
        t.Test();
        if (!t.success)
        {
            rotation         = Quaternion.Euler(y * (yMax - yMin) + yMin, (x - 0.25f) * (xMax - xMin) + xMin, 0);
            t.targetPosition = rotation * new Vector3(0, 0, -(z * (zMax - zMin) + zMin)) + lookPosition;
            if (Terrain.activeTerrain != null)
            {
                t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
            }
            t.chosen = () => { x -= 0.25f; transform.position = t.targetPosition; };
            t.Test();
        }
        if (!t.success)
        {
            rotation         = Quaternion.Euler(y * (yMax - yMin) + yMin, (x + 0.35f) * (xMax - xMin) + xMin, 0);
            t.targetPosition = rotation * new Vector3(0, 0, -(z * (zMax - zMin) + zMin)) + lookPosition;
            if (Terrain.activeTerrain != null)
            {
                t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
            }
            t.chosen = () => { x += 0.35f; transform.position = t.targetPosition; };
            t.Test();
        }
        if (!t.success)
        {
            rotation         = Quaternion.Euler(y * (yMax - yMin) + yMin, (x - 0.35f) * (xMax - xMin) + xMin, 0);
            t.targetPosition = rotation * new Vector3(0, 0, -(z * (zMax - zMin) + zMin)) + lookPosition;
            if (Terrain.activeTerrain != null)
            {
                t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
            }
            t.chosen = () => { x -= 0.35f; transform.position = t.targetPosition; };
            t.Test();
        }
        t.distanceMoved = (transform.position - t.targetPosition).magnitude * cutWeighting;
    }
示例#12
0
    //Get closer
    void MoveCloser(ActionTest t)
    {
        var        rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, x * (xMax - xMin) + xMin, 0);
        var        relative = requestedPosition - lookPosition;
        RaycastHit hit;

        Physics.Raycast(lookPosition, relative, out hit, relative.magnitude + 0.5f);
        var distance = Mathf.Clamp01((hit.distance - zMin) / (zMax - zMin) - 0.01f);

        t.targetPosition = rotation * new Vector3(0, 0, -(distance * (zMax - zMin) + zMin)) + lookPosition;
        if (Terrain.activeTerrain != null)
        {
            t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
        }
        t.chosen = () => { transform.position = t.targetPosition; z = z - 0.01f; };
        t.Test();
        t.distanceMoved = (transform.position - t.targetPosition).magnitude * zoomWeighting;
    }
示例#13
0
    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            ActionTest test = GameObject.FindObjectOfType <ActionTest>();
            test.m_Action += MyAction;
        }

        if (Input.GetKeyDown(KeyCode.Q))
        {
            Destroy(gameObject);
        }

        if (Input.GetKeyDown(KeyCode.A))
        {
            gameObject.AddComponent <ActionTest>();
        }
    }
示例#14
0
    //Rise above an object and look downwards
    void RiseUp(ActionTest t)
    {
        t.targetPosition = requestedPosition;
        t.success        = false;
        var offset = 0.002f;

        while (!t.success && y + offset < 1)
        {
            var rotation = Quaternion.Euler(y + offset * (yMax - yMin) + yMin, x * (xMax - xMin) + xMin, 0);
            t.targetPosition = rotation * new Vector3(0, 0, -(z * (zMax - zMin) + zMin)) + lookPosition;
            if (Terrain.activeTerrain != null)
            {
                t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition) + 1, 10000);
            }
            t.chosen = () => { transform.position = t.targetPosition; y = y + offset; };
            t.Test();
            t.distanceMoved = (transform.position - t.targetPosition).magnitude * riseWeighting;
            offset          = offset + 0.02f;
        }
    }
示例#15
0
            public override async Task <ActionStateBase> RunAsync(CancellationToken cancellationToken, ServiceInternalFaultInfo serviceInternalFaultInfo)
            {
                NodeCommandState state = Convert(this.State);

                // The return value is ignored, this is just being used to check if the RemoveNodeState was called.
                Node queriedNode = await FaultAnalysisServiceUtility.GetNodeInfoAsync(
                    this.State.OperationId,
                    this.FabricClient,
                    state.Info.NodeName,
                    this.action.Partition,
                    this.action.StateManager,
                    this.action.StoppedNodeTable,
                    this.RequestTimeout,
                    this.OperationTimeout,
                    cancellationToken).ConfigureAwait(false);

                TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - calling StartNodeUsingNodeNameAsync, ApiInputNodeInstanceId={1}", this.State.OperationId, state.Info.InputNodeInstanceId);

                Exception exception = null;

                try
                {
                    await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                        () => this.FabricClient.FaultManager.StartNodeUsingNodeNameAsync(
                            state.Info.NodeName,
                            state.Info.InputNodeInstanceId,
                            null,
                            0,
                            this.RequestTimeout,
                            cancellationToken),
                        FabricClientRetryErrors.StartNodeErrors.Value,
                        this.OperationTimeout,
                        cancellationToken).ConfigureAwait(false);
                }
                catch (Exception e)
                {
                    TestabilityTrace.TraceSource.WriteWarning(StepBase.TraceType, "{0} - StartNodeUsingNodeNameAsync threw {1}", this.State.OperationId, e);
                    exception = e;
                }

                cancellationToken.ThrowIfCancellationRequested();

                SuccessRetryOrFail status = SuccessRetryOrFail.Invalid;

                if (exception != null)
                {
                    FabricException fe = exception as FabricException;
                    if (fe != null)
                    {
                        status = this.HandleFabricException(fe, state);
                    }
                    else
                    {
                        TestabilityTrace.TraceSource.WriteWarning(StepBase.TraceType, "{0} - StartNodeUsingNodeNameAsync threw non-FabricException with ErrorCode={1}", this.State.OperationId, exception);
                        status = SuccessRetryOrFail.RetryStep;
                    }
                }
                else
                {
                    // success
                    status = SuccessRetryOrFail.Success;

                    await FaultAnalysisServiceUtility.SetStoppedNodeStateAsync(
                        this.action.State.OperationId,
                        this.action.Partition,
                        this.action.StateManager,
                        this.action.StoppedNodeTable,
                        state.Info.NodeName,
                        false,
                        cancellationToken).ConfigureAwait(false);
                }

                ActionTest.PerformInternalServiceFaultIfRequested(this.State.OperationId, serviceInternalFaultInfo, this.State, cancellationToken, true);

                if (status == SuccessRetryOrFail.RetryStep)
                {
                    throw new RetrySameStepException("retrystep", exception);
                }
                else if (status == SuccessRetryOrFail.Fail)
                {
                    throw new FatalException("fatal", exception);
                }
                else if (status == SuccessRetryOrFail.Success)
                {
                    // no-op
                }
                else
                {
                    ReleaseAssert.Failfast(string.Format(CultureInfo.InvariantCulture, "This condition should not have been hit.  OperationId: {0}", this.State.OperationId));
                }

                await this.ValidateAsync(this.FabricClient, state, cancellationToken).ConfigureAwait(false);

                state.StateProgress.Push(StepStateNames.CompletedSuccessfully);
                return(state);
            }
示例#16
0
        static void Main(string[] args)
        {
            // System Object
            A   a  = new A();
            A   a3 = a;
            var b  = a.GetHashCode();
            B   b5 = new B();
            var g5 = b5.GetHashCode();

            // Extention Method
            a.GlobelExtention();

            var b1 = a.GetType();
            var b2 = a.ToString();

            var flag = a.Equals(a3);

            // Palindrom
            Palindrome.IsPalindrom("MALAYALAM");
            // Number and Count
            FindNumberCount();

            //Shallow Copy

            Person obj = new Person();

            obj.age = 30;

            Clone.Employee objEmpSalary = new Clone.Employee(1000);
            obj.objEmp = objEmpSalary;

            //ShallowCopy obj2 = obj.ShallowCopyClass(obj);
            Person obj2 = obj.CreateDeepCopy(obj);

            objEmpSalary.Salary = 3000;

            Console.WriteLine(obj.objEmp.Salary);
            Console.WriteLine(obj2.objEmp.Salary);

            // Maximum Employee Salry based on department
            EmployeeMaster();

            // Null for String and Date
            string   abc = null;
            DateTime dob = new DateTime();

            Console.WriteLine(abc == null ? "Mahesh" : abc);
            Console.WriteLine(dob == null ? "Mahesh" : dob.ToString());

            // Expando Object
            dynamic user = new System.Dynamic.ExpandoObject();

            user.Name     = "John Doe";
            user.Age      = 42;
            user.HomeTown = "New York";
            Console.WriteLine(user.Name + " is " + user.Age + " years old and lives in " + user.HomeTown);


            /// <summary>
            /// Action
            /// </summary>
            /// <returns></returns>

            ActionTest objAction = new ActionTest();

            objAction.FindSalary();

            Console.WriteLine("Delegate");
            Print printDel = PrintNumber;

            printDel += PrintMoney;
            printDel(2000);

            //................................................................

            Console.WriteLine("Action");
            Action <int> action = PrintNumber;

            action += PrintMoney;
            action(3000);

            //................................................................

            Action <int> action1 = (num) => {
                Console.WriteLine("Number: {0,-12:N0}", num);
            };

            action1(2500);

            Console.WriteLine("Func");
            Func <int, double> func = new Func <int, double>(CalculateHra);

            Console.WriteLine(func(2500).ToString());

            Print print = delegate(int val) {
                Console.WriteLine("Inside Anonymous method. Value: {0}", val);
            };
            Print printn = (val) => {
                Console.WriteLine("Inside Anonymous method. Value: {0}", val);
            };
        }
示例#17
0
        private async Task RunStateMachineAsync(
            FabricClient fabricClient,
            FabricTestAction action,
            ActionStateBase actionState,
            ServiceInternalFaultInfo serviceInternalFaultInfo,
            CancellationToken cancellationToken)
        {
            if (actionState.StateProgress == null || actionState.StateProgress.Count == 0)
            {
                ReleaseAssert.AssertIf(actionState.StateProgress == null || actionState.StateProgress.Count == 0, "ActionProgress should not be null or empty");
            }

            Exception actionError = null;

            if (actionState.RollbackState == RollbackState.NotRollingBack ||
                (actionState.RollbackState != RollbackState.RollingBackForce && actionState.RetryStepWithoutRollingBackOnFailure))
            {
                // TODO: should also include Error
                while (actionState.StateProgress.Peek() != StepStateNames.CompletedSuccessfully)
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    RollbackState readRollbackState = await this.CheckUserCancellationAndUpdateIfNeededAsync(actionState, cancellationToken, FASConstants.ForwardLoop).ConfigureAwait(false);

                    if ((readRollbackState == RollbackState.RollingBackForce) ||
                        ((readRollbackState == RollbackState.RollingBackDueToUserCancel) && !actionState.RetryStepWithoutRollingBackOnFailure))
                    {
                        break;
                    }

                    try
                    {
                        await this.RunStepAsync(fabricClient, action, actionState, cancellationToken, serviceInternalFaultInfo).ConfigureAwait(false);

                        ActionTest.PerformInternalServiceFaultIfRequested(actionState.OperationId, serviceInternalFaultInfo, actionState, cancellationToken);
                        if (actionState.StateProgress.Peek() == StepStateNames.CompletedSuccessfully)
                        {
                            TestabilityTrace.TraceSource.WriteInfo(TraceType, "{0} - completed successfully, clearing ErrorCausingRollback", actionState.OperationId);
                            actionState.ErrorCausingRollback = 0;
                        }

                        actionState.TimeStopped = DateTime.UtcNow;
                        await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);
                    }
                    catch (RetrySameStepException)
                    {
                        // Retry the command in the same step - do not rollback or go forward, and do not call ActionStore.UpdateActionStateAsync().
                        TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - threw RetrySameStepException, retrying state {1} ", actionState.StateProgress.Peek());
                    }
                    catch (FabricNotPrimaryException)
                    {
                        throw;
                    }
                    catch (FabricObjectClosedException)
                    {
                        throw;
                    }
                    catch (Exception e)
                    {
                        TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - RunStateMachineAsync caught: {1}", actionState.OperationId, e.ToString());
                        readRollbackState = this.CheckUserCancellationAndUpdateIfNeededAsync(actionState, cancellationToken, FASConstants.ForwardLoopExceptionBlock).GetAwaiter().GetResult();

                        // 1st line: if this is a force rollback (RollingBackForce), just exit
                        // 2nd line: if !RetryStepWithoutRollingBackOnFailure and there was a graceful cancel then exit this block and proceed to the rollback code block below.
                        // If RetryStepWithoutRollingBackOnFailure is true, which it is only for the node steps today,  then first call HandleRollback to translate the exception.
                        if ((readRollbackState == RollbackState.RollingBackForce) ||
                            ((readRollbackState == RollbackState.RollingBackDueToUserCancel) && !actionState.RetryStepWithoutRollingBackOnFailure))
                        {
                            break;
                        }
                        else
                        {
                            bool isRetryable = this.HandleRollback(actionState.OperationId, e);
                            if (isRetryable)
                            {
                                TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - observed retryable exception, will retry action.  Exception: {1}", actionState.OperationId, e.ToString());
                                actionState.RollbackState = RollbackState.RollingBackAndWillRetryAction;
                            }
                            else
                            {
                                TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - observed non-retryable exception.  Exception: {1}", actionState.OperationId, e.ToString());
                                actionState.RollbackState = RollbackState.RollingBackAndWillFailAction;
                            }
                        }

                        actionError = e;
                        break;
                    }
                }
            }

            if (actionState.RollbackState == RollbackState.RollingBackAndWillRetryAction ||
                actionState.RollbackState == RollbackState.RollingBackAndWillFailAction ||
                (actionState.RollbackState == RollbackState.RollingBackDueToUserCancel && (actionState.StateProgress.Peek() != StepStateNames.CompletedSuccessfully)))
            {
                TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - Rollingback type={1}", actionState.OperationId, actionState.ActionType);
                if (!this.isTestMode && actionState.StateProgress.Peek() == StepStateNames.CompletedSuccessfully)
                {
                    string error = string.Format(CultureInfo.InvariantCulture, "{0} - state should not be CompletedSuccessfully", actionState.OperationId);
                    TestabilityTrace.TraceSource.WriteError(TraceType, error);
                    ReleaseAssert.Failfast(error);
                }

                // If actionError is not null it means we are currently running a resumed rollback.  In that case the ErrorCausingRollback must have
                // already been set.
                if (actionError != null)
                {
                    actionState.ErrorCausingRollback = TranslateRollbackError(actionError.HResult);
                    TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - Translated ErrorCausingRollback ={1}", actionState.OperationId, actionState.ErrorCausingRollback);
                }

                if (this.isTestMode && actionState.StateProgress.Peek() == StepStateNames.CompletedSuccessfully)
                {
                    // In test mode it's intentionally possible to fault an action after it's completed its work, but before the state name has been updated.
                    actionState.StateProgress.Pop();
                }

                await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);

                try
                {
                    while (actionState.StateProgress.Peek() != StepStateNames.IntentSaved &&
                           actionState.StateProgress.Peek() != StepStateNames.Failed)
                    {
                        cancellationToken.ThrowIfCancellationRequested();
                        RollbackState readRollbackState = await this.CheckUserCancellationAndUpdateIfNeededAsync(actionState, cancellationToken, FASConstants.OuterCleanupLoop).ConfigureAwait(false);

                        if (readRollbackState == RollbackState.RollingBackDueToUserCancel)
                        {
                            // Do nothing, already rolling back - debug only
                            TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - Read RollingBackDueToUserCancel in outer rollback loop", actionState.OperationId);
                        }
                        else if (readRollbackState == RollbackState.RollingBackForce)
                        {
                            TestabilityTrace.TraceSource.WriteWarning(TraceType, "{0} - Read RollingBackForce in outer rollback loop", actionState.OperationId);
                            break;
                        }

                        StepStateNames currentStateName = actionState.StateProgress.Peek();
                        TestabilityTrace.TraceSource.WriteInfo(TraceType, "{0} - DEBUG - Rollback path loop, current state {1}", actionState.OperationId, actionState.StateProgress.Peek());

                        try
                        {
                            await this.CleanupStepAsync(fabricClient, action, actionState, cancellationToken, serviceInternalFaultInfo).ConfigureAwait(false);

                            await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);
                        }
                        catch (FabricNotPrimaryException)
                        {
                            throw;
                        }
                        catch (FabricObjectClosedException)
                        {
                            throw;
                        }
                        catch (Exception e)
                        {
                            ReleaseAssert.Failfast("Unexpected exception, RunStateAsync for cleanup should have handled {0}", e);
                        }
                    }

                    // If this is true rollback is finished.  If it is retryable set the state to LookingUpState
                    if (actionState.StateProgress.Peek() == StepStateNames.IntentSaved)
                    {
                        if (actionState.RollbackState == RollbackState.RollingBackAndWillRetryAction)
                        {
                            actionState.StateProgress.Push(StepStateNames.LookingUpState);
                            actionState.ClearInfo();
                        }
                        else if (actionState.RollbackState == RollbackState.RollingBackAndWillFailAction)
                        {
                            actionState.StateProgress.Push(StepStateNames.Failed);

                            actionState.RollbackState = RollbackState.NotRollingBack;
                            actionState.TimeStopped   = DateTime.UtcNow;
                        }
                        else if (actionState.RollbackState == RollbackState.RollingBackDueToUserCancel)
                        {
                            actionState.StateProgress.Push(StepStateNames.Failed);

                            actionState.TimeStopped = DateTime.UtcNow;
                        }
                        else if (actionState.RollbackState == RollbackState.RollingBackForce)
                        {
                            actionState.StateProgress.Push(StepStateNames.Failed);

                            actionState.TimeStopped = DateTime.UtcNow;
                        }
                        else
                        {
                            string error = string.Format(CultureInfo.InvariantCulture, "{0} - RollbackState == NotRollingBack not expected", actionState.OperationId);
                            ReleaseAssert.Failfast(error);
                        }
                    }
                    else if (actionState.RollbackState == RollbackState.RollingBackForce)
                    {
                        actionState.StateProgress.Push(StepStateNames.Failed);
                        actionState.TimeStopped = DateTime.UtcNow;
                    }
                }
                catch (OperationCanceledException)
                {
                    // This means the cancellation token is set, not that an api call observed an E_ABORT
                    throw;
                }
                catch (FabricNotPrimaryException)
                {
                    throw;
                }
                catch (FabricObjectClosedException)
                {
                    throw;
                }
                catch (Exception e)
                {
                    ReleaseAssert.Failfast("Unexpected exception, RunStateAsync for cleanup should have handled {0}", e);
                }

                TestabilityTrace.TraceSource.WriteInfo(
                    TraceType,
                    "{0} - Action failed, type='{1}', will retry={2}, RollbackState={3}",
                    actionState.OperationId,
                    actionState.ActionType,
                    actionState.RollbackState == RollbackState.RollingBackAndWillRetryAction ? "true" : "false",
                    actionState.RollbackState);

                await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);
            }
            else if (actionState.StateProgress.Peek() == StepStateNames.CompletedSuccessfully)
            {
                // user cancelled, but action/command completed anyways before cancellation was checked.
                TestabilityTrace.TraceSource.WriteInfo(TraceType, "DEBUG {0} - Action type '{1}' completed successfully, not updating again ", actionState.OperationId, actionState.ActionType);
            }
            else if ((actionState.StateProgress.Peek() == StepStateNames.IntentSaved) &&
                     (actionState.RollbackState == RollbackState.RollingBackDueToUserCancel))
            {
                actionState.StateProgress.Push(StepStateNames.Failed);
                actionState.TimeStopped = DateTime.UtcNow;

                await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);
            }
            else if (actionState.RollbackState == RollbackState.RollingBackForce)
            {
                // Note: unlike the case above this does not have a state of IntentSaved as a requirement since a force rollback is an abort and does run the steps in reverse.
                // It is possible for the StateProgress to be CompletedSuccessfully here, since we want to exit as quickly as possible.  In that case, the block 2 blocks above handles it -
                // we do nothing extra, and the command finishes executing.  If the user calls an api for information on this command, we translate the state to ForceCancelled if state is a terminal state
                // and RollbackState is RollingBackForce.  See ActionStore.MatchesStateFilter().
                actionState.TimeStopped = DateTime.UtcNow;
                TestabilityTrace.TraceSource.WriteWarning(TraceType, "Bottom of Engine.RunAsync() - state is={0}, rollbackState={1}", actionState.StateProgress.Peek().ToString(), actionState.RollbackState.ToString());
                actionState.StateProgress.Push(StepStateNames.Failed);
                await this.actionStore.UpdateActionStateAsync(actionState).ConfigureAwait(false);
            }
            else
            {
                string unexpectedError = string.Format(CultureInfo.InvariantCulture, "Unexpected case reached, state is={0}, rollbackState={1}", actionState.StateProgress.Peek().ToString(), actionState.RollbackState.ToString());
                TestabilityTrace.TraceSource.WriteError(TraceType, "{0}", unexpectedError);
                ReleaseAssert.Failfast(unexpectedError);
            }
        }
示例#18
0
    private void OnDestroy()
    {
        ActionTest test = GameObject.FindObjectOfType <ActionTest>();

        test.m_Action -= MyAction;
    }
示例#19
0
 //Abrupt camera change
 void SwitchAngle90(ActionTest t)
 {
     var rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, (x+0.25f) * (xMax - xMin) + xMin,0);
     t.targetPosition = rotation * new Vector3(0,0,-( z * (zMax - zMin) + zMin )) + lookPosition;
     if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
     t.chosen = ()=>{ x += 0.25f;  transform.position = t.targetPosition;};
     t.Test();
     if(!t.success)
     {
         rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, (x-0.25f) * (xMax - xMin) + xMin,0);
         t.targetPosition = rotation * new Vector3(0,0,-( z * (zMax - zMin) + zMin )) + lookPosition;
         if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
         t.chosen = ()=> { x -= 0.25f; transform.position = t.targetPosition;};
         t.Test();
     }
     if(!t.success)
     {
         rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, (x+0.35f) * (xMax - xMin) + xMin,0);
         t.targetPosition = rotation * new Vector3(0,0,-( z * (zMax - zMin) + zMin )) + lookPosition;
         if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
         t.chosen = ()=> { x += 0.35f; transform.position = t.targetPosition;};
         t.Test();
     }
     if(!t.success)
     {
         rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, (x-0.35f) * (xMax - xMin) + xMin,0);
         t.targetPosition = rotation * new Vector3(0,0,-( z * (zMax - zMin) + zMin )) + lookPosition;
         if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
         t.chosen = ()=> { x -= 0.35f; transform.position = t.targetPosition;};
         t.Test();
     }
     t.distanceMoved = (transform.position - t.targetPosition).magnitude * cutWeighting;
 }
示例#20
0
        public Task InsertCommandAsync(Command command)
        {
            Uri failoverManagerUri = new Uri("fabric:/System/FailoverManagerService");

            TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "****Adding command: " + command);
            Task task = null;

            if (command == Command.FailoverManagerDataLoss)
            {
                PartitionSelector ps = PartitionSelector.SingletonOf(failoverManagerUri);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLoss];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, null);

                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.InvokeDataLossMidActionTestFatal)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackAction);
                Guid id = MockClientCommandInfo[Command.InvokeDataLossMidActionTestFatal];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed);
            }
            else if (command == Command.InvokeDataLossMidActionTestTransient)
            {
                // rollback and retry then success
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackActionAndRetry);
                Guid id = MockClientCommandInfo[Command.InvokeDataLossMidActionTestTransient];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.InvokeDataLossMidActionTestFailover)
            {
                // failover then success
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.KillProcess);
                Guid id = MockClientCommandInfo[Command.InvokeDataLossMidActionTestFailover];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.FailoverManagerDataLossCauseActionRollbackFatal)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.CompletedSuccessfully, ServiceInternalFaultType.RollbackAction);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLossCauseActionRollbackFatal];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed);
            }
            else if (command == Command.FailoverManagerDataLossCauseActionRollbackWithSuccessOnRetry)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.CompletedSuccessfully, ServiceInternalFaultType.RollbackActionAndRetry);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLossCauseActionRollbackWithSuccessOnRetry];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.FailoverManagerDataLossFailoverFaultAnalysisService)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.PerformingActions, ServiceInternalFaultType.KillProcess);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLossFailoverFaultAnalysisService];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.FailoverManagerDataLossCauseActionRollbackFatalBeforeActionStep)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.PerformingActions, ServiceInternalFaultType.RollbackAction);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLossCauseActionRollbackFatalBeforeActionStep];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed);
            }
            else if (command == Command.FailoverManagerDataLossCauseActionRollbackWithSuccessOnRetryBeforeActionStep)
            {
                PartitionSelector        ps        = PartitionSelector.SingletonOf(failoverManagerUri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.PerformingActions, ServiceInternalFaultType.RollbackActionAndRetry);
                Guid id = MockClientCommandInfo[Command.FailoverManagerDataLossCauseActionRollbackWithSuccessOnRetryBeforeActionStep];
                task = this.messageProcessor.ProcessDataLossCommandAsync(id, ps, DataLossMode.FullDataLoss, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.InvokeQuorumLossMidActionTestFatal)
            {
                Uri uri = new Uri("fabric:/System/NamingService");
                PartitionSelector        ps        = PartitionSelector.RandomOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackAction);
                Guid id = MockClientCommandInfo[Command.InvokeQuorumLossMidActionTestFatal];
                task = this.messageProcessor.ProcessQuorumLossCommandAsync(id, ps, QuorumLossMode.AllReplicas, TimeSpan.FromSeconds(10.0d), FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed);
            }
            else if (command == Command.InvokeQuorumLossMidActionTestFailover)
            {
                Uri uri = new Uri("fabric:/System/NamingService");
                PartitionSelector        ps        = PartitionSelector.RandomOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.KillProcess);
                Guid id = MockClientCommandInfo[Command.InvokeQuorumLossMidActionTestFailover];
                task = this.messageProcessor.ProcessQuorumLossCommandAsync(id, ps, QuorumLossMode.AllReplicas, TimeSpan.FromSeconds(10.0d), FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.InvokeQuorumLossMidActionTestTransient)
            {
                Uri uri = new Uri("fabric:/System/NamingService");
                PartitionSelector        ps        = PartitionSelector.RandomOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackActionAndRetry);
                Guid id = MockClientCommandInfo[Command.InvokeQuorumLossMidActionTestTransient];
                task = this.messageProcessor.ProcessQuorumLossCommandAsync(id, ps, QuorumLossMode.AllReplicas, TimeSpan.FromSeconds(10.0d), FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.RestartPartitionMidActionTestFatal)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackAction);
                Guid id = MockClientCommandInfo[Command.RestartPartitionMidActionTestFatal];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed);
            }
            else if (command == Command.RestartPartitionMidActionTestFailover)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.KillProcess);
                Guid id = MockClientCommandInfo[Command.RestartPartitionMidActionTestFailover];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.RestartPartitionMidActionTestTransient)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(StepStateNames.MidPerformingActions, ServiceInternalFaultType.RollbackActionAndRetry);
                Guid id = MockClientCommandInfo[Command.RestartPartitionMidActionTestTransient];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully);
            }
            else if (command == Command.StuckAction)
            {
                Guid id = MockClientCommandInfo[Command.StuckAction];
                task = this.messageProcessor.ProcessStuckCommandAsync(id, null);
            }
            else if (command == Command.RestartPartitionCancelOuterLoopNoForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.None, // for this case this value does not matter
                    ServiceInternalFaultType.None,
                    RollbackState.RollingBackDueToUserCancel,
                    FASConstants.OuterLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelOuterLoopNoForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackDueToUserCancel);
            }
            else if (command == Command.RestartPartitionCancelForwardNoForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.None,
                    ServiceInternalFaultType.None,
                    RollbackState.RollingBackDueToUserCancel,
                    FASConstants.ForwardLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelForwardNoForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackDueToUserCancel);
            }
            else if (command == Command.RestartPartitionCancelForwardExceptionNoForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.MidPerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackDueToUserCancel,
                    FASConstants.ForwardLoopExceptionBlock);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelForwardExceptionNoForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackDueToUserCancel);
            }
            else if (command == Command.RestartPartitionCancelOuterCleanupNoForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackDueToUserCancel,
                    FASConstants.OuterCleanupLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelOuterCleanupNoForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackDueToUserCancel);
            }
            else if (command == Command.RestartPartitionCancelCleanupInnerNoForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackDueToUserCancel,
                    FASConstants.InnerCleanupLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelCleanupInnerNoForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackDueToUserCancel);
            }
            else if (command == Command.RestartPartitionCancelOuterLoopForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions, // for this case, this value does not matter
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,
                    FASConstants.ForwardLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelOuterLoopForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.RestartPartitionCancelForwardForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,
                    FASConstants.ForwardLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelForwardForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.RestartPartitionCancelForwardExceptionForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,
                    FASConstants.ForwardLoopExceptionBlock);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelForwardExceptionForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.RestartPartitionCancelOuterCleanupForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,
                    FASConstants.OuterCleanupLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelOuterCleanupForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.RestartPartitionCancelCleanupInnerForce)
            {
                Uri uri = new Uri("fabric:/System/ClusterManagerService");
                PartitionSelector        ps        = PartitionSelector.SingletonOf(uri);
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.PerformingActions,
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,
                    FASConstants.InnerCleanupLoop);
                Guid id = MockClientCommandInfo[Command.RestartPartitionCancelCleanupInnerForce];
                task = this.messageProcessor.ProcessRestartPartitionCommandAsync(id, ps, RestartPartitionMode.AllReplicasOrInstances, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.TestRetryStepWithSuccessAfterRetries)
            {
                // Intentionally fail the step corresponding to StepStateNames.PerformingActions step a few times, then run it normally (pass).  It should succeed.
                Guid id = MockClientCommandInfo[Command.TestRetryStepWithSuccessAfterRetries];
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.MidPerformingActions,
                    ServiceInternalFaultType.ThrowThreeTimes);

                task = this.messageProcessor.ProcessRetryStepCommandAsync(id, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully, RollbackState.NotRollingBack);
            }
            else if (command == Command.TestRetryStepWithForceCancel)
            {
                // Force cancel a command with ActionStateBase.RetryStepWithoutRollingBackOnFailure set to true
                Guid id = MockClientCommandInfo[Command.TestRetryStepWithForceCancel];
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.CompletedSuccessfully, // this just has to be a late step so an earlier fault is not used before we reach the situation we want.
                    ServiceInternalFaultType.RollbackAction,
                    RollbackState.RollingBackForce,       // note, the graceful one should not cause cancellation since for this type we only allow user cancellation when force is true
                    FASConstants.InnerForwardLoop,
                    StepStateNames.PerformingActions);
                task = this.messageProcessor.ProcessRetryStepCommandAsync(id, faultInfo);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);
            }
            else if (command == Command.StopNodeWithUnknownException)
            {
                Guid id = MockClientCommandInfo[Command.StopNodeWithUnknownException];
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.MidPerformingActions,
                    ServiceInternalFaultType.RollbackAction);  // In this case, since start and stop node do not rollback like other commands, this exception should cause the step to retry.

                Node target = ActionTest.GetNodeWithFASSecondary().Result;
                TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "{0} stopping {1}:{2}", id, target.NodeName, target.NodeInstanceId);
                task = this.messageProcessor.ProcessStopNodeCommandAsync(id, target.NodeName, target.NodeInstanceId, 999, FASConstants.DefaultTestTimeout, faultInfo);

                // Let the command make progress
                Task.Delay(TimeSpan.FromSeconds(30)).Wait();
                this.WaitForState(id, StepStateNames.PerformingActions, RollbackState.NotRollingBack);

                // This should not result in cancellation, since start and stop node have different rollback policies than the other commands.
                TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "{0} - cancelling with force==false.  This should not cancel the command", id);
                this.messageProcessor.CancelTestCommandAsync(id, false);

                this.WaitForState(id, StepStateNames.PerformingActions, RollbackState.RollingBackDueToUserCancel);

                // Now force cancel.  This should cancel.
                TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "{0} - cancelling with force==true.  This should cancel the command", id);
                this.messageProcessor.CancelTestCommandAsync(id, true);
                this.WaitForState(id, StepStateNames.Failed, RollbackState.RollingBackForce);

                NodeList nodes = ActionTest.GetNodeListAsync().Result;
                TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "{0} - node info:", id);
                foreach (Node n in nodes)
                {
                    TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "    OperationId:{0} - NodeName{1}, NodeStatus:{2}, IsStopped:{3}", id, n.NodeName, n.NodeStatus, n.IsStopped);
                }

                Node targetNodeAfterTest = nodes.Where(n => n.NodeName == target.NodeName).FirstOrDefault();
                if (targetNodeAfterTest == null)
                {
                    throw new InvalidOperationException("target node was not found in query after test");
                }

                if (targetNodeAfterTest.IsStopped == false)
                {
                    throw new InvalidOperationException("target node should have IsStopped true, was false");
                }
            }
            else if (command == Command.StopNodeWithExceptionAndSuccessAfterRetries)
            {
                Guid id = MockClientCommandInfo[Command.StopNodeWithExceptionAndSuccessAfterRetries];

                // Inject a fault during the operation so that step "StepStateNames.MidPerformingActions" has to retry 3 times before succeeding
                ServiceInternalFaultInfo faultInfo = new ServiceInternalFaultInfo(
                    StepStateNames.MidPerformingActions,
                    ServiceInternalFaultType.ThrowThreeTimes);

                Node target = ActionTest.GetNodeWithFASSecondary().Result;
                TestabilityTrace.TraceSource.WriteInfo(MockClient.TraceType, "{0} stopping {1}:{2}", id, target.NodeName, target.NodeInstanceId);
                task = this.messageProcessor.ProcessStopNodeCommandAsync(id, target.NodeName, target.NodeInstanceId, 999, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully, RollbackState.NotRollingBack);

                // Start the stopped node
                task = this.messageProcessor.ProcessStartNodeCommandAsync(Guid.NewGuid(), target.NodeName, target.NodeInstanceId, FASConstants.DefaultTestTimeout, faultInfo);
                this.WaitForState(id, StepStateNames.CompletedSuccessfully, RollbackState.NotRollingBack);
            }
            else
            {
                ReleaseAssert.Failfast("Unexpected command");
            }

            return(task);
        }
示例#21
0
            public override async Task <ActionStateBase> RunAsync(CancellationToken cancellationToken, ServiceInternalFaultInfo serviceInternalFaultInfo)
            {
                InvokeDataLossState state = Convert(this.State);

                PartitionSelector partitionSelector   = state.Info.PartitionSelector;
                DataLossMode      dataLossMode        = state.Info.DataLossMode;
                long   preDataLossNumber              = state.Info.DataLossNumber;
                string failoverManagerPrimaryNodeName = state.Info.NodeName;
                Guid   partitionId          = state.Info.PartitionId;
                string behaviorName         = state.Info.UnreliableTransportInfo.First().Item2;
                int    targetReplicaSetSize = state.Info.TargetReplicaSetSize;

                TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - applying UT, partitionId={1}", this.State.OperationId, partitionId);
                System.Fabric.Common.UnreliableTransportBehavior behavior = new System.Fabric.Common.UnreliableTransportBehavior("*", "DoReconfiguration");
                behavior.AddFilterForPartitionId(partitionId);

                await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                    () => this.FabricClient.TestManager.AddUnreliableTransportBehaviorAsync(
                        failoverManagerPrimaryNodeName,
                        behaviorName,
                        behavior,
                        this.RequestTimeout,
                        cancellationToken),
                    this.OperationTimeout,
                    cancellationToken).ConfigureAwait(false);

                // TODO: Wait for some time so that the unreliable transport behavior can be read from the files.
                // Bug#2271465 - Unreliable transport through API should return only once the behavior has been successfully applied
                await Task.Delay(TimeSpan.FromSeconds(5.0), cancellationToken).ConfigureAwait(false);

                ServiceReplicaList replicasResult = await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                    () => this.FabricClient.QueryManager.GetReplicaListAsync(
                        partitionId,
                        0,
                        this.RequestTimeout,
                        cancellationToken),
                    this.OperationTimeout,
                    cancellationToken).ConfigureAwait(false);

                List <StatefulServiceReplica> replicaList = new List <StatefulServiceReplica>();

                foreach (var replica in replicasResult)
                {
                    StatefulServiceReplica statefulReplica = replica as StatefulServiceReplica;
                    ReleaseAssert.AssertIf(statefulReplica == null, "Service Replica is not of stateful type even though service is stateful");
                    replicaList.Add(statefulReplica);
                }

                // Select target replicas based on the DataLosMode
                List <StatefulServiceReplica> targets = null;

                if (dataLossMode == DataLossMode.FullDataLoss)
                {
                    targets = GetReplicasForFullDataLoss(replicaList);
                }
                else if (dataLossMode == DataLossMode.PartialDataLoss)
                {
                    targets = FaultAnalysisServiceUtility.GetReplicasForPartialLoss(state.OperationId, replicaList);
                }
                else
                {
                    throw FaultAnalysisServiceUtility.CreateException(StepBase.TraceType, Interop.NativeTypes.FABRIC_ERROR_CODE.E_INVALIDARG, Strings.StringResources.Error_UnsupportedDataLossMode);
                }

                if (targets == null)
                {
                    // This will cause the command to rollback and retry
                    throw new FabricTransientException("The operation could not be performed, please retry", FabricErrorCode.NotReady);
                }

                foreach (var replica in targets)
                {
                    TestabilityTrace.TraceSource.WriteInfo(
                        StepBase.TraceType,
                        "{0} - Removing replica {1} in partition {2} with role {3} and status {4} to induce data loss",
                        this.State.OperationId,
                        replica.Id,
                        partitionId,
                        replica.ReplicaRole,
                        replica.ReplicaStatus);

                    await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                        () => this.FabricClient.ServiceManager.RemoveReplicaAsync(
                            replica.NodeName,
                            partitionId,
                            replica.Id,
                            this.RequestTimeout,
                            cancellationToken),
                        FabricClientRetryErrors.RemoveReplicaErrors.Value,
                        this.OperationTimeout,
                        cancellationToken).ConfigureAwait(false);
                }

                ActionTest.PerformInternalServiceFaultIfRequested(this.State.OperationId, serviceInternalFaultInfo, this.State, cancellationToken, true);

                await this.WaitForAllTargetReplicasToGetDroppedAsync(partitionId, targets, cancellationToken).ConfigureAwait(false);

                await RemoveUnreliableTransportAsync(this.FabricClient, failoverManagerPrimaryNodeName, behaviorName, this.RequestTimeout, this.OperationTimeout, cancellationToken).ConfigureAwait(false);

                bool          dataLossWasSuccessful = false;
                TimeoutHelper timeoutHelper         = new TimeoutHelper(TimeSpan.FromSeconds(30));

                do
                {
                    ServicePartitionList partitionsResult = await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                        () => this.FabricClient.QueryManager.GetPartitionListAsync(
                            this.partitionSelector.ServiceName,
                            null,
                            this.RequestTimeout,
                            cancellationToken),
                        this.OperationTimeout,
                        cancellationToken).ConfigureAwait(false);

                    bool partitionFound     = false;
                    long postDataLossNumber = 0;
                    foreach (StatefulServicePartition partition in partitionsResult)
                    {
                        if (partition.PartitionInformation.Id == partitionId)
                        {
                            postDataLossNumber = partition.PrimaryEpoch.DataLossNumber;
                            partitionFound     = true;
                            break;
                        }
                    }

                    if (!partitionFound)
                    {
                        throw new FabricException(StringHelper.Format(StringResources.Error_PartitionNotFound), FabricErrorCode.PartitionNotFound);
                    }

                    TestabilityTrace.TraceSource.WriteInfo(
                        StepBase.TraceType,
                        "{0} - Checking data loss numbers for partition {1} with remaining time {2}. Current numbers {3}:{4}",
                        this.State.OperationId,
                        partitionId,
                        timeoutHelper.GetRemainingTime(),
                        preDataLossNumber,
                        postDataLossNumber);

                    if (postDataLossNumber != preDataLossNumber)
                    {
                        dataLossWasSuccessful = true;
                        break;
                    }

                    await System.Fabric.Common.AsyncWaiter.WaitAsync(TimeSpan.FromSeconds(this.dataLossCheckPollIntervalInSeconds), cancellationToken).ConfigureAwait(false);
                }while (timeoutHelper.GetRemainingTime() > TimeSpan.Zero);

                if (!dataLossWasSuccessful)
                {
                    // This is only viewable internally for debug.  This will cause a retry of the whole flow.
                    string error = string.Format(
                        CultureInfo.InvariantCulture,
                        "{0} - Service could not induce data loss for service '{1}' partition '{2}' in '{3}' Please retry",
                        this.State.OperationId,
                        partitionSelector.ServiceName,
                        partitionId,
                        this.dataLossCheckWaitDurationInSeconds);
                    TestabilityTrace.TraceSource.WriteWarning(StepBase.TraceType, error);
                    throw new FabricTransientException("The operation could not be performed, please retry", FabricErrorCode.NotReady);
                }

                state.StateProgress.Push(StepStateNames.CompletedSuccessfully);

                return(state);
            }
示例#22
0
 //Get closer
 void MoveCloser(ActionTest t)
 {
     var rotation = Quaternion.Euler(y * (yMax - yMin) + yMin, x * (xMax - xMin) + xMin,0);
     var relative = requestedPosition - lookPosition;
     RaycastHit hit;
     Physics.Raycast (lookPosition, relative, out hit, relative.magnitude + 0.5f);
     var distance = Mathf.Clamp01((hit.distance - zMin)/(zMax - zMin) - 0.01f);
     t.targetPosition = rotation * new Vector3(0,0,-( distance * (zMax - zMin) + zMin )) + lookPosition;
     if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
     t.chosen = () => {transform.position = t.targetPosition; z = z - 0.01f;};
     t.Test();
     t.distanceMoved = (transform.position - t.targetPosition).magnitude * zoomWeighting;
 }
示例#23
0
 //Rise above an object and look downwards
 void RiseUp(ActionTest t)
 {
     t.targetPosition = requestedPosition;
     t.success = false;
     var offset = 0.002f;
     while(!t.success && y+offset < 1)
     {
         var rotation = Quaternion.Euler(y+offset * (yMax - yMin) + yMin, x * (xMax - xMin) + xMin,0);
         t.targetPosition = rotation * new Vector3(0,0,-( z * (zMax - zMin) + zMin )) + lookPosition;
         if(Terrain.activeTerrain != null) t.targetPosition.y = Mathf.Clamp(t.targetPosition.y, Terrain.activeTerrain.SampleHeight(t.targetPosition)+1, 10000);
         t.chosen = () => {transform.position = t.targetPosition; y = y + offset; };
         t.Test();
         t.distanceMoved = (transform.position - t.targetPosition).magnitude*riseWeighting;
         offset = offset + 0.02f;
     }
 }
            public override async Task <ActionStateBase> RunAsync(CancellationToken cancellationToken, ServiceInternalFaultInfo serviceInternalFaultInfo)
            {
                RestartPartitionState state = Convert(this.State);

                Guid   partitionId       = state.Info.PartitionId;
                bool   hasPersistedState = state.Info.HasPersistedState;
                string failoverManagerPrimaryNodeName = state.Info.NodeName;
                string behaviorName = state.Info.UnreliableTransportInfo.First().Item2;

                System.Fabric.Common.UnreliableTransportBehavior behavior = new System.Fabric.Common.UnreliableTransportBehavior("*", "DoReconfiguration");
                behavior.AddFilterForPartitionId(partitionId);

                await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                    () => this.FabricClient.TestManager.AddUnreliableTransportBehaviorAsync(
                        failoverManagerPrimaryNodeName,
                        behaviorName,
                        behavior,
                        this.RequestTimeout,
                        cancellationToken),
                    this.OperationTimeout,
                    cancellationToken).ConfigureAwait(false);

                // Bug#2271465 - Unreliable transport through API should return only once the behavior has been successfully applied
                await Task.Delay(TimeSpan.FromSeconds(5.0), cancellationToken).ConfigureAwait(false);

                TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - applied UT on partitionId {1}, node={2}", this.State.OperationId, partitionId, failoverManagerPrimaryNodeName);
                ServiceReplicaList replicasResult = await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                    () => this.FabricClient.QueryManager.GetReplicaListAsync(
                        partitionId,
                        0,
                        this.RequestTimeout,
                        cancellationToken),
                    this.OperationTimeout,
                    cancellationToken).ConfigureAwait(false);

                var stableReplicasToRestart = replicasResult.Where(r => r.ReplicaStatus == ServiceReplicaStatus.Ready).ToArray();

                foreach (var replica in stableReplicasToRestart)
                {
                    if (this.restartPartitionMode == RestartPartitionMode.OnlyActiveSecondaries)
                    {
                        StatefulServiceReplica statefulReplica = replica as StatefulServiceReplica;
                        ReleaseAssert.AssertIf(statefulReplica == null, "Stateful service replica is not StatefulServiceReplica");
                        if (statefulReplica.ReplicaRole == ReplicaRole.Primary)
                        {
                            continue;
                        }
                    }

                    TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - restarting replica partition={1}, node={2}, replica id={3}", this.State.OperationId, partitionId, replica.NodeName, replica.Id);
                    if (hasPersistedState)
                    {
                        await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                            () => this.FabricClient.ServiceManager.RestartReplicaAsync(
                                replica.NodeName,
                                partitionId,
                                replica.Id,
                                this.RequestTimeout,
                                cancellationToken),
                            FabricClientRetryErrors.RestartReplicaErrors.Value,
                            this.OperationTimeout,
                            cancellationToken).ConfigureAwait(false);
                    }
                    else
                    {
                        await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                            () => this.FabricClient.ServiceManager.RemoveReplicaAsync(
                                replica.NodeName,
                                partitionId,
                                replica.Id,
                                this.RequestTimeout,
                                cancellationToken),
                            FabricClientRetryErrors.RemoveReplicaErrors.Value,
                            this.OperationTimeout,
                            cancellationToken).ConfigureAwait(false);
                    }
                }

                ActionTest.PerformInternalServiceFaultIfRequested(this.State.OperationId, serviceInternalFaultInfo, this.State, cancellationToken, true);

                await RemoveUnreliableTransportAsync(this.State, this.FabricClient, this.RequestTimeout, this.OperationTimeout, cancellationToken);

                state.StateProgress.Push(StepStateNames.CompletedSuccessfully);

                return(state);
            }
            public override async Task <ActionStateBase> RunAsync(CancellationToken cancellationToken, ServiceInternalFaultInfo serviceInternalFaultInfo)
            {
                InvokeQuorumLossState state = Convert(this.State);

                Guid partitionId = state.Info.PartitionId;
                List <Tuple <string, string> > unreliableTransportInfo = state.Info.UnreliableTransportInfo;
                List <long> targetReplicas = state.Info.ReplicaIds;

                var unreliableTransportTaskList = new List <Task>();
                List <Tuple <string, string> > unreliableTransportInfoList = new List <Tuple <string, string> >();

                foreach (Tuple <string, string> ut in unreliableTransportInfo)
                {
                    string nodeName     = ut.Item1;
                    string behaviorName = ut.Item2;

                    System.Fabric.Common.UnreliableTransportBehavior behavior = new System.Fabric.Common.UnreliableTransportBehavior("*", "StatefulServiceReopen");
                    behavior.AddFilterForPartitionId(partitionId);

                    TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - applying '{1}'", this.State.OperationId, behaviorName);

                    unreliableTransportTaskList.Add(FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                                                        () => this.FabricClient.TestManager.AddUnreliableTransportBehaviorAsync(
                                                            nodeName,
                                                            behaviorName,
                                                            behavior,
                                                            this.RequestTimeout,
                                                            cancellationToken),
                                                        this.OperationTimeout,
                                                        cancellationToken));
                }

                await Task.WhenAll(unreliableTransportTaskList).ConfigureAwait(false);

                // Bug#2271465 - Unreliable transport through API should return only once the behavior has been successfully applied
                await Task.Delay(TimeSpan.FromSeconds(5.0), cancellationToken).ConfigureAwait(false);

                List <Task> tasks = new List <Task>();

                foreach (long replicaId in targetReplicas)
                {
                    ReplicaSelector replicaSelector = ReplicaSelector.ReplicaIdOf(PartitionSelector.PartitionIdOf(this.partitionSelector.ServiceName, partitionId), replicaId);

                    TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - faulting replica with id={1}", this.State.OperationId, replicaId);
                    Task task = FaultAnalysisServiceUtility.RestartReplicaAsync(this.FabricClient, replicaSelector, CompletionMode.DoNotVerify, this.RequestTimeout, this.OperationTimeout, cancellationToken);
                    tasks.Add(task);
                }

                await Task.WhenAll(tasks).ConfigureAwait(false);

                ActionTest.PerformInternalServiceFaultIfRequested(this.State.OperationId, serviceInternalFaultInfo, this.State, cancellationToken, true);

                TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - keeping partition in quorum loss for '{1}'", this.State.OperationId, state.Info.QuorumLossDuration);
                await Task.Delay(state.Info.QuorumLossDuration, cancellationToken).ConfigureAwait(false);

                TimeoutHelper timeoutHelper = new TimeoutHelper(this.OperationTimeout);

                bool conditionSatisfied = false;

                int quorumLossCheckRetries = FASConstants.QuorumLossCheckRetryCount;

                do
                {
                    TestabilityTrace.TraceSource.WriteInfo(StepBase.TraceType, "{0} - checking PartitionStatus", this.State.OperationId);
                    ServicePartitionList partitionsResult = await FabricClientRetryHelper.ExecuteFabricActionWithRetryAsync(
                        () => this.FabricClient.QueryManager.GetPartitionListAsync(
                            this.partitionSelector.ServiceName,
                            null,
                            this.RequestTimeout,
                            cancellationToken),
                        this.OperationTimeout,
                        cancellationToken).ConfigureAwait(false);

                    foreach (StatefulServicePartition partition in partitionsResult)
                    {
                        if (partition.PartitionInformation.Id == partitionId)
                        {
                            if (partition.PartitionStatus == ServicePartitionStatus.InQuorumLoss)
                            {
                                conditionSatisfied = true;
                                break;
                            }
                        }
                    }

                    await AsyncWaiter.WaitAsync(TimeSpan.FromSeconds(5), cancellationToken).ConfigureAwait(false);
                }while (!conditionSatisfied && quorumLossCheckRetries-- > 0);

                if (!conditionSatisfied)
                {
                    string error = string.Format(CultureInfo.InvariantCulture, "{0} - Service could not induce quorum loss for service '{1}', partition '{2}'. Please retry", this.State.OperationId, this.partitionSelector.ServiceName, partitionId);
                    TestabilityTrace.TraceSource.WriteWarning(StepBase.TraceType, error);

                    throw new FabricTransientException("The operation could not be performed, please retry", FabricErrorCode.NotReady);
                }

                await QuorumLossStepsFactory.RemoveUTAsync(this.FabricClient, this.State, this.RequestTimeout, this.OperationTimeout, cancellationToken);

                state.StateProgress.Push(StepStateNames.CompletedSuccessfully);

                return(state);
            }
示例#26
0
 public StateTransition(ActionTest shouldExecute, ActionExecution execute, T nextState) : this(shouldExecute, execute, nextState, TransitionType.AfterSpell)
 {
 }