public ValueTask set_processFinalCode(ActionResultCallback <string, string, string> value) { return(EventHorizonBlazorInterop.Set( this.___guid, "processFinalCode", value )); }
public ValueTask set_onprogress(ActionResultCallback <ActionResultCallback <XMLHttpRequest, ProgressEvent, CachedEntity> > value) { return(EventHorizonBlazorInterop.Set( this.___guid, "onprogress", value )); }
public ValueTask set_getRenderTargetTextures(ActionResultCallback <SmartArray <RenderTargetTexture> > value) { return(EventHorizonBlazorInterop.Set( this.___guid, "getRenderTargetTextures", value )); }
public ValueTask set_valueCallback(ActionResultCallback <CachedEntity> value) { return(EventHorizonBlazorInterop.Set( this.___guid, "valueCallback", value )); }
public static ValueTask set_DefaultRetryStrategy(ActionResultCallback <string, WebRequest, decimal, decimal> value) { return(EventHorizonBlazorInterop.Set( "BABYLON", "Tools.DefaultRetryStrategy", value )); }
public static ValueTask set_PreprocessUrl(ActionResultCallback <string, string> value) { return(EventHorizonBlazorInterop.Set( "BABYLON", "Tools.PreprocessUrl", value )); }
public ValueTask set_wordSplittingFunction(ActionResultCallback <string, string[]> value) { return(EventHorizonBlazorInterop.Set( this.___guid, "wordSplittingFunction", value )); }
public async ValueTask removeEventListener <K>(K type, ActionResultCallback <XMLHttpRequest, K, CachedEntity> listener, System.Nullable <bool> options = null) { await EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { this.___guid, "removeEventListener" }, type, listener, options } ); }
public async ValueTask sort(ActionResultCallback <T, T, decimal> compareFn) { await EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { this.___guid, "sort" }, compareFn } ); }
public void setRenderingOrder(decimal renderingGroupId, ActionResultCallback <SubMesh, SubMesh, decimal> opaqueSortCompareFn = null, ActionResultCallback <SubMesh, SubMesh, decimal> alphaTestSortCompareFn = null, ActionResultCallback <SubMesh, SubMesh, decimal> transparentSortCompareFn = null) { EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { this.___guid, "setRenderingOrder" }, renderingGroupId, opaqueSortCompareFn, alphaTestSortCompareFn, transparentSortCompareFn } ); }
public void stop(string animationName = null, ActionResultCallback <object, bool> targetMask = null) { EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { this.___guid, "stop" }, animationName, targetMask } ); }
public bool hasSpecificTrigger(decimal trigger, ActionResultCallback <object, bool> parameterPredicate = null) { return(EventHorizonBlazorInterop.Func <bool>( new object[] { new string[] { this.___guid, "hasSpecificTrigger" }, trigger, parameterPredicate } )); }
public static async ValueTask AddNodeConstructor(string type, ActionResultCallback <string, Scene, CachedEntity, ActionResultCallback <Node> > constructorFunc) { await EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { "BABYLON", "Node", "AddNodeConstructor" }, type, constructorFunc } ); }
public static void AddIndividualParser(string name, ActionResultCallback <CachedEntity, Scene, string, CachedEntity> parser) { EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { "BABYLON", "AbstractScene", "AddIndividualParser" }, name, parser } ); }
public async ValueTask <InputBlock> getInputBlockByPredicate(ActionResultCallback <InputBlock, bool> predicate) { return(await EventHorizonBlazorInterop.FuncClass <InputBlock>( entity => new InputBlock() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "getInputBlockByPredicate" }, predicate } )); }
public async ValueTask <Node[]> getChildren(ActionResultCallback <Node, bool> predicate = null, System.Nullable <bool> directDescendantsOnly = null) { return(await EventHorizonBlazorInterop.FuncArrayClass <Node>( entity => new Node() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "getChildren" }, predicate, directDescendantsOnly } )); }
public async ValueTask <AnimationGroup> clone(string newName, ActionResultCallback <object, CachedEntity> targetConverter = null) { return(await EventHorizonBlazorInterop.FuncClass <AnimationGroup>( entity => new AnimationGroup() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "clone" }, newName, targetConverter } )); }
public NodeMaterialBlock getBlockByPredicate(ActionResultCallback <NodeMaterialBlock, bool> predicate) { return(EventHorizonBlazorInterop.FuncClass <NodeMaterialBlock>( entity => new NodeMaterialBlock() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "getBlockByPredicate" }, predicate } )); }
public async ValueTask <PickingInfo> intersects(Ray ray, Camera camera, ActionResultCallback <Sprite, bool> predicate = null, System.Nullable <bool> fastCheck = null) { return(await EventHorizonBlazorInterop.FuncClass <PickingInfo>( entity => new PickingInfo() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "intersects" }, ray, camera, predicate, fastCheck } )); }
public static T First <T>(T[] array, ActionResultCallback <T, bool> predicate) where T : CachedEntity, new() { return(EventHorizonBlazorInterop.FuncClass <T>( entity => new T() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "Tools", "First" }, array, predicate } )); }
public async ValueTask <InstantiatedEntries> instantiateModelsToScene(ActionResultCallback <string, string> nameFunction = null, System.Nullable <bool> cloneMaterials = null) { return(await EventHorizonBlazorInterop.FuncClass <InstantiatedEntries>( entity => new InstantiatedEntries() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "instantiateModelsToScene" }, nameFunction, cloneMaterials } )); }
public PickingInfo[] multiIntersects(Ray ray, Camera camera, ActionResultCallback <Sprite, bool> predicate = null) { return(EventHorizonBlazorInterop.FuncArrayClass <PickingInfo>( entity => new PickingInfo() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "multiIntersects" }, ray, camera, predicate } )); }
public async ValueTask <AnimationGroup[]> mergeAnimationsTo(Animatable[] animatables, Scene scene = null, ActionResultCallback <CachedEntity, Node> targetConverter = null) { return(await EventHorizonBlazorInterop.FuncArrayClass <AnimationGroup>( entity => new AnimationGroup() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "mergeAnimationsTo" }, scene, animatables, targetConverter } )); }
public static IFileRequestCachedEntity ReadFile(File file, ActionCallback <object> onSuccess, ActionResultCallback <ProgressEvent, CachedEntity> onProgress = null, System.Nullable <bool> useArrayBuffer = null, ActionCallback <ReadFileError> onError = null) { return(EventHorizonBlazorInterop.FuncClass <IFileRequestCachedEntity>( entity => new IFileRequestCachedEntity() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "Tools", "ReadFile" }, file, onSuccess, onProgress, useArrayBuffer, onError } )); }
public static IFileRequestCachedEntity ReadFileAsDataURL(Blob fileToLoad, ActionCallback <object> callback, ActionResultCallback <ProgressEvent, CachedEntity> progressCallback) { return(EventHorizonBlazorInterop.FuncClass <IFileRequestCachedEntity>( entity => new IFileRequestCachedEntity() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "Tools", "ReadFileAsDataURL" }, fileToLoad, callback, progressCallback } )); }
public static void ImportAnimations(string rootUrl, string sceneFilename = null, Scene scene = null, System.Nullable <bool> overwriteAnimations = null, System.Nullable <int> animationGroupLoadingMode = null, ActionResultCallback <CachedEntity, CachedEntity> targetConverter = null, ActionCallback <Scene> onSuccess = null, ActionCallback <ISceneLoaderProgressEvent> onProgress = null, ActionCallback <Scene, string, CachedEntity> onError = null, string pluginExtension = null) { EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { "BABYLON", "SceneLoader", "ImportAnimations" }, rootUrl, sceneFilename, scene, overwriteAnimations, animationGroupLoadingMode, targetConverter, onSuccess, onProgress, onError, pluginExtension } ); }
public void getDescendantsToRef(Control[] results, System.Nullable <bool> directDescendantsOnly = null, ActionResultCallback <Control, bool> predicate = null) { EventHorizonBlazorInterop.Func <CachedEntity>( new object[] { new string[] { this.___guid, "getDescendantsToRef" }, results, directDescendantsOnly, predicate } ); }
public async ValueTask <TransformNode> normalizeToUnitCube(System.Nullable <bool> includeDescendants = null, System.Nullable <bool> ignoreRotation = null, ActionResultCallback <AbstractMesh, bool> predicate = null) { return(await EventHorizonBlazorInterop.FuncClass <TransformNode>( entity => new TransformNode() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "normalizeToUnitCube" }, includeDescendants, ignoreRotation, predicate } )); }
public Control[] getDescendants(System.Nullable <bool> directDescendantsOnly = null, ActionResultCallback <Control, bool> predicate = null) { return(EventHorizonBlazorInterop.FuncArrayClass <Control>( entity => new Control() { ___guid = entity.___guid }, new object[] { new string[] { this.___guid, "getDescendants" }, directDescendantsOnly, predicate } )); }
public static ValueTask <Scene> ImportAnimationsAsync(string rootUrl, string sceneFilename = null, Scene scene = null, System.Nullable <bool> overwriteAnimations = null, System.Nullable <int> animationGroupLoadingMode = null, ActionResultCallback <CachedEntity, CachedEntity> targetConverter = null, ActionCallback <Scene> onSuccess = null, ActionCallback <ISceneLoaderProgressEvent> onProgress = null, ActionCallback <Scene, string, CachedEntity> onError = null, string pluginExtension = null) { return(EventHorizonBlazorInterop.TaskClass <Scene>( entity => new Scene() { ___guid = entity.___guid }, new object[] { new string[] { "BABYLON", "SceneLoader", "ImportAnimationsAsync" }, rootUrl, sceneFilename, scene, overwriteAnimations, animationGroupLoadingMode, targetConverter, onSuccess, onProgress, onError, pluginExtension } )); }