//数据持久化 internal static void SaveToDb(ActionMasterInfo pActionMasterInfo, ActionMaster pActionMaster, bool pIsNew) { pActionMaster.ActionMasterId = pActionMasterInfo.actionMasterId; pActionMaster.ActionId = pActionMasterInfo.actionId; pActionMaster.MasterId = pActionMasterInfo.masterId; pActionMaster.IsPass = pActionMasterInfo.isPass; pActionMaster.IsNew = pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pActionMaster.Save(UserName); } catch (Exception ex) { LogManager.getInstance().getLogger(typeof(ActionMasterInfo)).Error(ex); if (ex.Message.Contains("插入重复键")) //违反了唯一键 { throw new AppException("此对象已经存在"); //此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pActionMasterInfo.actionMasterId = pActionMaster.ActionMasterId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(ActionMasterInfo))) { ResetCache(); } }
//数据持久化 internal static void SaveToDb(ActionMasterInfo pActionMasterInfo, ActionMaster pActionMaster,bool pIsNew) { pActionMaster.ActionMasterId = pActionMasterInfo.actionMasterId; pActionMaster.ActionId = pActionMasterInfo.actionId; pActionMaster.MasterId = pActionMasterInfo.masterId; pActionMaster.IsPass = pActionMasterInfo.isPass; pActionMaster.IsNew=pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pActionMaster.Save(UserName); } catch(Exception ex) { LogManager.getInstance().getLogger(typeof(ActionMasterInfo)).Error(ex); if(ex.Message.Contains("插入重复键"))//违反了唯一键 { throw new AppException("此对象已经存在");//此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pActionMasterInfo.actionMasterId = pActionMaster.ActionMasterId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(ActionMasterInfo))) { ResetCache(); } }