示例#1
0
    private void Awake()
    {
        //初始化配置文件加载函数
        ActionMachineHelper.Init(OnActionMachineConfigLoader);
        input = new GameInput();
        input.Enable();

        Physics.autoSimulation = false;
    }
    private void InitConfigs()
    {
        foreach (var asset in configAssets)
        {
            var config = DataUtility.FromJson <MachineConfig>(asset.text);
            configDict.Add(asset.name, config);
        }

        ActionMachineHelper.Init(LoadConfig);
    }