//放卡到离心逻辑
        public bool CenPutLogic(CentrifugeMDevice cendev)
        {
            if (resmanager.handseat_resinfo != null ||
                actionmanager.getAllActionsCount(piercerDevice) != 0 ||
                actionmanager.getAllActionsCount(handDevice) != 0 ||
                actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            bool isallcen = true;//是否在离心机内的所有卡当前动作是离心

            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                        {
                            isallcen = resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal;
                            if (isallcen == false)
                            {
                                break;
                            }
                        }
                    }
                    break;
                }
            }
            //普通卡位
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                    {
                        if (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal)
                        {
                            resinfo_list.Add(resinfo);
                        }
                    }
                }
            }

            //把卡转到离心位
            if (resinfo_list.Count != 0)
            {
                var  seque  = Sequence.create();
                bool is_put = false;
                seque.AddAction(InitXyz.create(cendev, 30000, false, false, true));
                foreach (var resinfo in resinfo_list)
                {
                    var put_seat = resmanager.GetResByCode("null", "T_BJ_Centrifuge", cendev.Centrifugem.Code.SetValue);
                    if (isallcen == false)
                    {
                        put_seat = null;
                    }
                    if (put_seat == null && resinfo.Purpose != "3")
                    {
                        put_seat = resmanager.GetResByCode("null", "T_BJ_GelSeat", "", "3");
                    }
                    if (put_seat != null)
                    {
                        var put_gel = generater.GenerateTakeGelFromNormal(resinfo, ref seque);
                        if (put_seat.Purpose == "lxj")
                        {
                            generater.GeneratePutGelToCent(cendev.Centrifugem.Code.SetValue, put_seat, put_gel, ref seque);
                        }
                        else
                        {
                            generater.GeneratePutGelToNormal(put_seat, put_gel, ref seque);
                        }
                        is_put = true;
                    }
                }
                if (is_put)
                {
                    seque.runAction(handDevice);
                    return(true);
                }
            }
            return(false);
        }
        //离心开始逻辑
        public bool CenRunLogic(CentrifugeMDevice cendev)
        {
            bool is_allcenact = true;  //是否全是离心动作
            bool is_allputok  = true;  //是否全是已放好
            bool is_empty     = true;  //是否为空
            bool is_gelfull   = false; //是否已满
            bool is_gelsoon   = false; //是否有卡快要离心
            int  gel_count    = 0;
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            if (experiment_package_list.Count == 0)
            {
                return(false);
            }
            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.PutOk)
                        {
                            is_empty = false;
                            var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                            if (exp_pack == null)
                            {
                                exp_pack = GetExpPackageByMask(resinfo.GetCodeAt(0));
                            }
                            System.Diagnostics.Debug.Assert(exp_pack != null);
                            if (exp_pack == null)
                            {
                                return(false);
                            }
                            is_allcenact = is_allcenact && exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDLXJ;
                            is_allputok  = is_allputok && resinfo.PutOk;
                            resinfo_list.Add(resinfo);
                            gel_count++;
                        }
                    }
                    is_gelfull = gel_count >= seat.Values.Length;
                }
            }
            if ((is_gelfull == false && actionmanager.getAllActionsCount(handDevice) != 0) || actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            //普通卡位是否有卡快要离心
            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.PutOk && resinfo.FindCode("pei*", false) == false)
                    {
                        var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                        if (exp_pack == null)
                        {
                            continue;
                        }
                        is_gelsoon = (exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDLXJ) ||
                                     (exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDFY &&
                                      exp_pack.GetActionTypeAt(1) == TestStepEnum.ZKDLXJ &&
                                      exp_pack.hatch_time - exp_pack.hatch_cur_time <= 20000);
                        if (seat.Purpose == 4 && exp_pack.FindAct(TestStepEnum.ZKDLXJ) && exp_pack.FindAct(TestStepEnum.ZKDFY) == false)
                        {
                            is_gelsoon = true;
                        }
                        if (is_gelsoon)
                        {
                            break;
                        }
                    }
                }
                if (is_gelsoon)
                {
                    break;
                }
            }
            //检测是否满足运行条件
            if (is_allcenact && is_allputok && !is_empty && (!is_gelsoon || is_gelfull))
            {
                int hspeed  = (int)cendev.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cendev.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cendev.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cendev.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cendev.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cendev.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cendev.Centrifugem.StopSpeedTime.SetValue;
                //配平卡动作(如果离心机内卡是单数就再放一张配平卡)
                var seque_pei = Sequence.create();
                var seque     = Sequence.create();
                if (resinfo_list.Count() % 2 != 0)
                {
                    var spaw      = Spawn.create();
                    var put_seque = Sequence.create();
                    //得到配平卡
                    var         pei_gel  = resmanager.GetResByCode("pei" + cendev.Centrifugem.Code.SetValue, "T_BJ_GelSeat");
                    var         put_gel  = generater.GenerateTakeGelFromNormal(pei_gel, ref put_seque);
                    T_GelStep[] pei_step = { new T_GelStep(), new T_GelStep() };
                    pei_step[0].StepClass = TestStepEnum.ZKDLXJ;
                    pei_step[1].StepClass = TestStepEnum.PutPeiGelBack;
                    var exp_pack = ExperimentPackage.Create(pei_step.ToList(), pei_gel.GetCodeAt(0), "123", 8, 0, 1, 0, false, 0, 0, false);
                    exp_pack.is_jyjs = true;
                    experiment_package_list.Add(exp_pack);
                    resinfo_list.Add(put_gel);
                    var put_seat = resmanager.GetResByCode("null", "T_BJ_Centrifuge", cendev.Centrifugem.Code.SetValue);
                    spaw.AddAction(put_seque);
                    spaw.AddAction(MoveTo.create(cendev, 30001, -1, -1, put_seat.CenGelP[put_seat.CountX]));
                    seque_pei.AddAction(spaw);
                    generater.GeneratePutGelToCent(cendev.Centrifugem.Code.SetValue, put_seat, put_gel, ref seque_pei);
                }
                seque_pei.AddAction(HandOpenCloseDoor.create(handDevice, 5000, cendev.Centrifugem.Code.SetValue, false));
                seque.AddAction(SkWaitForAction.create(handDevice, seque_pei));
                seque.AddAction(CentrifugeStart.create(cendev, 6000000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime));
                seque.AddAction(SkCallBackFun.create((ActionBase acttem) =>
                {
                    foreach (var resinfo in resinfo_list)
                    {
                        var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                        if (exp_pack == null)
                        {
                            exp_pack = GetExpPackageByMask(resinfo.GetCodeAt(0));
                        }
                        System.Diagnostics.Debug.Assert(exp_pack != null);
                        var act   = exp_pack.GetActionAt(0);
                        act.State = 2;
                    }
                    return(true);
                }));
                seque_pei.runAction(handDevice);
                seque.runAction(cendev);
                return(true);
            }
            return(false);
        }
示例#3
0
        //离心开始逻辑
        public bool CenRunLogic(CentrifugeMDevice cendev)
        {
            bool is_allcenact = true;  //是否全是离心动作
            bool is_allputok  = true;  //是否全是已放好
            bool is_empty     = true;  //是否为空
            bool is_gelfull   = false; //是否已满
            bool is_gelsoon   = false; //是否有卡快要离心
            int  gel_count    = 0;
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                        {
                            is_empty     = false;
                            is_allcenact = is_allcenact && resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal;
                            is_allputok  = is_allputok && resinfo.PutOk;
                            resinfo_list.Add(resinfo);
                            gel_count++;
                        }
                    }
                    is_gelfull = gel_count >= seat.Values.Length;
                }
            }
            if ((is_gelfull == false && actionmanager.getAllActionsCount(handDevice) != 0) || actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            //普通卡位是否有卡快要离心
            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                    {
                        is_gelsoon = (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal) ||
                                     (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Hatch &&
                                      resinfo.GetActionAt(1) == ActionPoint.ActionPointType.Centrifugal &&
                                      resinfo.HatchTime - resinfo.HatchCurTime <= 20000);
                        if (seat.Purpose == 4 && resinfo.FindAct(ActionPoint.ActionPointType.Centrifugal) && resinfo.FindAct(ActionPoint.ActionPointType.Hatch) == false)
                        {
                            is_gelsoon = true;
                        }
                        if (is_gelsoon)
                        {
                            break;
                        }
                    }
                }
                if (is_gelsoon)
                {
                    break;
                }
            }
            //检测是否满足运行条件
            if (is_allcenact && is_allputok && !is_empty && (!is_gelsoon || is_gelfull))
            {
                int hspeed  = (int)cendev.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cendev.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cendev.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cendev.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cendev.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cendev.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cendev.Centrifugem.StopSpeedTime.SetValue;
                //配平卡动作(如果离心机内卡是单数就再放一张配平卡)
                var seque_pei = Sequence.create();
                var seque     = Sequence.create();
                if (resinfo_list.Count() % 2 != 0)
                {
                    var spaw      = Spawn.create();
                    var put_seque = Sequence.create();
                    //得到配平卡
                    var pei_gel = resmanager.GetResByCode("pei" + cendev.Centrifugem.Code.SetValue, "T_BJ_GelSeat");
                    var put_gel = generater.GenerateTakeGelFromNormal(pei_gel, ref put_seque);
                    put_gel.ActionList.Add(ActionPointType.Centrifugal);
                    put_gel.ActionList.Add(ActionPointType.PutPeiGelBack);
                    put_gel.InjectFinish = true;
                    resinfo_list.Add(put_gel);
                    var put_seat = resmanager.GetResByCode("null", "T_BJ_Centrifuge", cendev.Centrifugem.Code.SetValue);
                    spaw.AddAction(put_seque);
                    spaw.AddAction(MoveTo.create(cendev, 30001, -1, -1, put_seat.CenGelP[put_seat.CountX]));
                    seque_pei.AddAction(spaw);
                    generater.GeneratePutGelToCent(cendev.Centrifugem.Code.SetValue, put_seat, put_gel, ref seque_pei);
                }
                seque_pei.AddAction(HandOpenCloseDoor.create(handDevice, 5000, cendev.Centrifugem.Code.SetValue, false));
                seque.AddAction(SkWaitForAction.create(handDevice, seque_pei));
                seque.AddAction(CentrifugeStart.create(cendev, 300000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime));
                seque.AddAction(SkCallBackFun.create((ActionBase acttem) =>
                {
                    foreach (var resinfo in resinfo_list)
                    {
                        if (resinfo.InjectFinish)
                        {
                            resinfo.RemoveActionAt(0);
                        }
                    }
                    return(true);
                }));
                seque_pei.runAction(handDevice);
                seque.runAction(cendev);
                return(true);
            }
            return(false);
        }