public void Initialize(ActData data, bool available)
    {
        Title.text      = "Act " + data.ActNumber;
        ActImage.sprite = data.LoadSprite();

        locked.SetActive(available);
    }
    public void Init(ActData data, ActSelectInterface actInterface, bool hideLeft = false, bool hideRight = false)
    {
        this.data         = data;
        this.actInterface = actInterface;

        title.text     = "Act " + data.ActNumber + "\n" + data.Name;
        display.sprite = data.LoadSprite();

        if (hideLeft)
        {
            LeftButton.SetActive(false);
        }
        if (hideRight)
        {
            RightButton.SetActive(false);
        }
    }