public AchievementFinishedInformationMessage( AchievementAchievedRewardable achievement, string name, double playerId) : base(achievement) { this.name = name; this.playerId = playerId; }
public AchievementFinishedInformationMessage( AchievementAchievedRewardable achievement, string name, long playerId ) : base( achievement ) { Name = name; PlayerId = playerId; }
public override void Deserialize(IDataReader reader) { Achievement = new AchievementAchievedRewardable(); Achievement.Deserialize(reader); }
public AchievementFinishedMessage(AchievementAchievedRewardable Achievement) { this.Achievement = Achievement; }
public AchievementFinishedMessage(AchievementAchievedRewardable achievement) { Achievement = achievement; }
public override void Deserialize(ICustomDataInput reader) { Achievement = new AchievementAchievedRewardable(); Achievement.Deserialize(reader); }