/// <summary> /// Modify Function: add to set /// </summary> /// <typeparam name="T"></typeparam> /// <param name="h"></param> /// <param name="p"></param> /// <returns></returns> protected Achievement.IProgress __AddAndReturn <T>(Achievement.IProgress h, T p) { return(h.Add <T>(p)); }
/// <summary> /// Modify function: Increment /// </summary> /// <param name="t"></param> /// <returns></returns> protected Achievement.IProgress __Increment(Achievement.IProgress t) //dynamic __Increment(dynamic t) { return(t.Add <Int32>(1)); }