/// <summary> /// Perform the correct action that we must do when we arrive on a new map. /// </summary> public void DoAction() { if (m_Account.Path != null && m_Account.Path.Launched) { m_Account.Log(new DebugTextInformation("[Path] DoAction"), 0); m_Account.Path.ParsePath(); } if (m_Account.Path != null && m_Account.Path.Relaunch) { m_Account.Path.Start(); } if (m_Account.petsList.Count != 0 && m_Account.checkBoxBegin.Checked == true) { m_Account.StartFeeding(); } else if (m_Account.checkBoxBegin.Checked == true) { m_Account.Log(new ErrorTextInformation("Aucun familier dans l'inventaire."), 0); m_Account.checkBoxBegin.Checked = false; } }
public static void MapComplementaryInformationsDataInHouseMessageTreatment(Message message, byte[] packetDatas, AccountUC account) { MapComplementaryInformationsDataInHouseMessage msg = (MapComplementaryInformationsDataInHouseMessage)message; using (BigEndianReader reader = new BigEndianReader(packetDatas)) { msg.Deserialize(reader); } if (account.Map.Data != null) { account.Map.LastMapId = account.Map.Id; } foreach (InteractiveElement interactiveElement in msg.interactiveElements) { if (interactiveElement.elementTypeId == 85) { account.Safe = interactiveElement; } } account.Map.SubAreaId = msg.subAreaId; account.Map.Data = MapsManager.FromId(msg.mapId); DataClass subArea = GameData.GetDataObject(D2oFileEnum.SubAreas, (int)msg.subAreaId); string mapName = I18N.GetText((int)GameData.GetDataObject(D2oFileEnum.Areas, (int)subArea.Fields["areaId"]).Fields["nameId"]); string subAreaName = I18N.GetText((int)subArea.Fields["nameId"]); account.ModifBar(5, 0, 0, "[" + account.Map.X + ";" + account.Map.Y + "]" + " " + mapName + " (" + subAreaName + ")"); account.Map.Entities.Clear(); account.Map.List.Clear(); account.Map.Players = new Dictionary <int, Common.Protocol.Types.GameRolePlayCharacterInformations>(); foreach (GameRolePlayActorInformations actor in msg.actors) { account.Map.Entities.Add(new BlueSheep.Core.Fight.Entity(actor.contextualId, actor.disposition.cellId)); if (actor is GameRolePlayGroupMonsterInformations) { GameRolePlayGroupMonsterInformations a = (GameRolePlayGroupMonsterInformations)actor; account.Map.List.Add(new MonsterGroup(a.staticInfos, a.disposition.cellId, a.contextualId)); } else if (actor is GameRolePlayCharacterInformations) { GameRolePlayCharacterInformations a = (GameRolePlayCharacterInformations)actor; account.Map.Players.Add(a.contextualId, a); } } account.Map.StatedElements.Clear(); foreach (var statedElementDofus in msg.statedElements) { if (!(account.Map.StatedElements.ContainsKey(statedElementDofus.elementId))) { account.Map.StatedElements.Add(statedElementDofus.elementId, new BlueSheep.Core.Map.Elements.StatedElement((uint)statedElementDofus.elementCellId, (uint)statedElementDofus.elementId, (uint)statedElementDofus.elementState)); } } account.Map.InteractiveElements.Clear(); account.Map.Doors.Clear(); account.Enable(true); foreach (var element in msg.interactiveElements) { account.Map.InteractiveElements.Add(element.elementId, new BlueSheep.Core.Map.Elements.InteractiveElement((uint)element.elementId, element.elementTypeId, new List <InteractiveElementSkill>(element.enabledSkills), new List <InteractiveElementSkill>(element.disabledSkills))); InteractiveElement interactiveElement = element; List <int> listDoorSkillId = new List <int>(new[] { 184, 183, 187, 198, 114 }); List <int> listDoorTypeId = new List <int>(new[] { -1, 128, 168, 16 }); if (listDoorTypeId.Contains(interactiveElement.elementTypeId) && (interactiveElement.enabledSkills.Length > 0) && (listDoorSkillId.Contains(interactiveElement.enabledSkills[0].skillId))) { foreach (var layer in ((BlueSheep.Data.D2p.Map)account.Map.Data).Layers) { foreach (var cell in layer.Cells) { foreach (var layerElement in cell.Elements) { if (layerElement is GraphicalElement) { GraphicalElement graphicalElement = (GraphicalElement)layerElement; if ((graphicalElement.Identifier == interactiveElement.elementId) && !(account.Map.Doors.ContainsKey(cell.CellId))) { account.Map.Doors.Add(cell.CellId, new BlueSheep.Core.Map.Elements.InteractiveElement((uint)element.elementId, element.elementTypeId, new List <InteractiveElementSkill>(element.enabledSkills), new List <InteractiveElementSkill>(element.disabledSkills))); } } } } } } } account.Npc.Npcs.Clear(); foreach (GameRolePlayActorInformations a in msg.actors) { if (a is GameRolePlayNpcInformations) { account.Npc.Npcs.Add(a.contextualId, ((GameRolePlayNpcInformations)a).npcId); } } if (account.Path != null && account.Path.Launched) { if (account.Path.Current_Flag == "<Fight>" && account.state != Enums.Status.Fighting && account.Path.Current_Map == account.Map.X.ToString() + "," + account.Map.Y.ToString()) { if (account.Fight.SearchFight() == false) { account.Path.PerformActionsStack(); } } else if (account.Path != null & account.state != Enums.Status.Fighting && account.Path.Current_Map == account.Map.X.ToString() + "," + account.Map.Y.ToString()) { account.Path.PerformActionsStack(); } else if (account.Path != null & account.Path.Current_Map != account.Map.X.ToString() + "," + account.Map.Y.ToString() || account.Map.Id != account.Map.LastMapId) { //account.Path.Stop = false; account.Path.Start(); } } if (account.petsList.Count != 0 && account.checkBoxBegin.Checked == true) { account.StartFeeding(); } else if (account.checkBoxBegin.Checked == true) { account.Log(new ErrorTextInformation("Aucun familier dans l'inventaire."), 0); account.checkBoxBegin.Checked = false; } account.ActualizeMap(); }