示例#1
0
 public static AccelerationMagnitude LerpUnclamped(AccelerationMagnitude a, AccelerationMagnitude b, float t)
 {
     return(new AccelerationMagnitude(Mathf.LerpUnclamped(a.Float, b.Float, t)));
 }
示例#2
0
 public static AccelerationMagnitude Max(AccelerationMagnitude a, AccelerationMagnitude b)
 {
     return(new AccelerationMagnitude(Mathf.Max(a.Float, b.Float)));
 }
示例#3
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 public static AccelerationMagnitude Clamp(AccelerationMagnitude value, AccelerationMagnitude min, AccelerationMagnitude max)
 {
     return(new AccelerationMagnitude(Mathf.Clamp(value.Float, min.Float, max.Float)));
 }
示例#4
0
 public static AccelerationMagnitude Clamp01(AccelerationMagnitude value)
 {
     return(new AccelerationMagnitude(Mathf.Clamp01(value.Float)));
 }