示例#1
0
 private void realCore_AccelerationChanged(object sender, AccelerationEventArgs e)
 {
     if (AccelerationChanged != null)
     {
         AccelerationChanged(this, e);
     }
 }
示例#2
0
文件: GameForm.cs 项目: JnKhB/.Net
 private void Slot_RefreshMotorPosition(object sender, AccelerationEventArgs e)
 {
     m_motorDimension    = e.m_dimensions;
     m_motorCoordinates  = e.m_coordinates;
     picOfMotor.Location = new Point(m_motorCoordinates.m_y, m_motorCoordinates.m_x);
     Debug.WriteLine(picOfMotor.Location);
     panel1.Controls.Add(picOfMotor);
 }
示例#3
0
 private void On_RefreshMotorPosition(object sender, AccelerationEventArgs e)
 {
     if (ViewScreenObjects.Count > 0)
     {
         ViewScreenObjects[0] = new ViewScreenObject(e.m_coordinates.m_y, e.m_coordinates.m_x, 50, false, idNumber);
     }
     else
     {
         ViewScreenObjects.Add(new ViewScreenObject(e.m_coordinates.m_y, e.m_coordinates.m_x, 50, false, idNumber));
     }
     OnPropertyChanged(nameof(ViewScreenObject));
 }
 private void AccelerationGesture_AccelerationCalculated(object sender, AccelerationEventArgs e)
 {
     PongGame.Paddles.First(paddle => paddle.KinectUserID == e.UserID).SetDirection(4 * e.DeltaY);
 }
示例#5
0
文件: KV1Core.cs 项目: vancegroup/KVR
 private void realCore_AccelerationChanged(object sender, AccelerationEventArgs e)
 {
     if (AccelerationChanged != null)
     {
         AccelerationChanged(this, e);
     }
 }
示例#6
0
 private void Model_Slot_RefreshMotorPosition(Object sender, AccelerationEventArgs e)
 {
 }
 private void Reader_NewDataAvailable(object sender, AccelerationEventArgs e)
 {
     FillChart(e.x, e.y, e.z);
 }