private static void OnScriptsReloaded() { if (Application.isEditor) { AbstractMap abstractMap = UnityEngine.Object.FindObjectOfType <AbstractMap>(); if (abstractMap == null) { return; } UnityTile[] unityTiles = abstractMap.GetComponentsInChildren <UnityTile>(); for (int i = 0; i < unityTiles.Length; i++) { UnityEngine.Object.DestroyImmediate(unityTiles[i].gameObject); } abstractMap.DestroyChildObjects(); if (EditorApplication.isPlaying) { abstractMap.ResetMap(); return; } if (abstractMap.IsEditorPreviewEnabled == true) { if (EditorApplication.isPlayingOrWillChangePlaymode) { return; } else { abstractMap.DisableEditorPreview(); abstractMap.EnableEditorPreview(); } } } }