public void RenderCounts() { drawCount.text = player.GetDrawPile().GetSize().ToString(); discardCount.text = player.GetDiscardPile().GetSize().ToString(); if (player.GetScourPile().GetSize() > 0) { scourObject.SetActive(true); } scourCount.text = player.GetScourPile().GetSize().ToString(); actionCount.text = player.curAP.ToString(); }
// post-negotiation cleanup helper function public void Cleanup(AbstractCharacter character) { actionQueue.Clear(); character.coreArgument.poise = 0; character.GetHand().Clear(); character.GetSupportArguments().Clear(); character.GetDrawPile().Clear(); character.GetDiscardPile().Clear(); character.GetScourPile().Clear(); }