private void Awake() { PrepareScript = GetComponent <SmothPass>(); MoveScript = GetComponent <AbominacjaRobiacaZaPathFind>(); FightScript = GetComponent <SlimeFight>(); RB = GetComponent <Rigidbody>(); ChangeState(CurrentState); healthCanva.enabled = false; }
private void Awake() { TargetData = transform.parent.gameObject.GetComponent <AbominacjaRobiacaZaPathFind>(); }