示例#1
0
 /// <summary>
 /// Returns whether the ability is owned.
 /// </summary>
 /// <param name="ability"></param>
 /// <returns></returns>
 public bool HasAbility(string ability)
 {
     return(AbilityUse.HasAbility(ability));
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     buttonImage = gameObject.transform.GetChild(0).gameObject.GetComponent <Image>();
     a           = playerObject.GetComponent <AbilityUse>();
 }
示例#3
0
 public override void Act()
 {
     base.Act();
     AbilityUse.UnlockAbility(ability);
 }