private bool Disable(Hero target) { var ability = target.Spellbook.Spells.Any(x => AbilityId.Contains(x.Id) && x.IsInAbilityPhase); if (ability) { return(true); } return(false); }
private bool Disable(Hero target) { var ability = target.Spellbook.Spells.Any(x => AbilityId.Contains(x.Id) && x.IsInAbilityPhase); if (ability) { return(true); } return(false); }