示例#1
0
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
            DontDestroyOnLoad(gameObject);
        }
        else
        {
            Destroy(gameObject);
        }

        audioS = GetComponent <AudioSource>();
    }
示例#2
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
         return;
     }
     DontDestroyOnLoad(gameObject);
     foreach (Sound s in sounds)
     {
         s.source        = gameObject.AddComponent <AudioSource>();
         s.source.clip   = s.clip;
         s.source.volume = s.volume;
         s.source.pitch  = s.pitch;
         s.source.loop   = s.loop;
     }
 }