public AudioClip GetClip(AUDIOCLIPS clip) { if (clip == AUDIOCLIPS.none) { return(null); } List <AudioClip> group = allClips[(int)clip]; return(group.GetRandom()); }
public void PlayClip(AUDIOCLIPS clip) { if (clip == AUDIOCLIPS.none) { return; } List <AudioClip> group = allClips[(int)clip]; AudioClip c = group.GetRandom(); AudioSource.PlayClipAtPoint(c, Vector3.zero); }
public void PlayAudioClip(AUDIOCLIPS clipName) { audioClips[(int)clipName].Play(); }