void Start() { MenuClass = SelectionScript.GetComponent <ASelect>(); nb_buttons = buttons.Length; music = GameObject.Find("MusicPlayer"); manager = GameObject.Find("GameManager").GetComponent <GameManager>(); }
void Start() { MenuClass = SelectionScript.GetComponent <ASelect>(); nb_buttons = buttons.Length; music = GameObject.Find("MusicPlayer"); masterButton = GameObject.Find("MasterButton").GetComponent <RectTransform>(); rotates = new float[5] { 45, 12, -27, -61, -90 }; manager = GameObject.Find("GameManager").GetComponent <GameManager>(); }
protected virtual Node_Select parseSelect(ASelect node) { return new Node_Select( parseOne<PExpression,INode_Expression>(parseExpression, (PExpression)node.GetInputvalue()), parseMult0<ACase,Node_Case>(parseCase, node.GetCase()), parseOpt<PExpression,INode_Expression>(parseExpression, (PExpression)node.GetElse()), getSource(node)); }