示例#1
0
//        public event PropertyChangedEventHandler PropertyChanged;
//
//        event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged
//        {
//            add => throw new NotImplementedException();
//            remove => throw new NotImplementedException();
//        }

        private void LoadIcons()
        {
            var realm  = new ARealmReversed(Properties.Settings.Default.GamePath, Language.English);
            var micons = realm.GameData.GetSheet("MacroIcon");

            _iconImages = new Dictionary <string, BitmapImage>();

            foreach (var row in micons)
            {
                string key = $"{(int)row.GetRaw(0):X7}";
                if (key == "0000000")
                {
                    continue;
                }
                ImageFile imgFile = IconHelper.GetIcon(row.Sheet.Collection.PackCollection, SaintCoinach.Ex.Language.English, (int)row.GetRaw(0));
                var       tmp     = ImageConverter.Convert(imgFile.GetData(), ImageFormat.A8R8G8B8_1, imgFile.Width, imgFile.Height);

                using (var ms = new MemoryStream())
                {
                    tmp.Save(ms, System.Drawing.Imaging.ImageFormat.Png);
                    ms.Position = 0;

                    var bi = new BitmapImage();
                    bi.BeginInit();
                    bi.CacheOption  = BitmapCacheOption.OnLoad;
                    bi.StreamSource = ms;
                    bi.EndInit();

                    if (!_iconImages.ContainsKey(key))
                    {
                        _iconImages.Add(key, bi);
                    }
                }
            }
        }
        public Weather(IRealm realm, ISendMessageEvent sendMessageEvent)
        {
            _realm            = realm.RealmReversed;
            _sendMessageEvent = sendMessageEvent;

            _territoryList = LoadZones();
        }
        private void MainForm_Load(object sender, EventArgs e)
        {
            var gameDirectory = Properties.Settings.Default.GameDirectory;

            if (!Directory.Exists(gameDirectory))
            {
                if (SetGameLocation() == false)
                {
                    ResultTextBox.AppendText("No FFXIV Data located.");
                    return;
                }
                gameDirectory = Properties.Settings.Default.GameDirectory;
            }

            realm = new ARealmReversed(gameDirectory, @"SaintCoinach.History.zip", SaintCoinach.Ex.Language.English);
            realm.Packs.GetPack(new SaintCoinach.IO.PackIdentifier("exd", SaintCoinach.IO.PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;

            ResultTextBox.AppendText($"Game version: {realm.GameVersion}\r\nDefinition Version: {realm.DefinitionVersion}\r\n\r\n");
            if (!realm.IsCurrentVersion)
            {
                ResultTextBox.AppendText("Update available.");
            }

            foreach (var item in Territory.territory)
            {
                TerritoryComboBox.Items.Add(item.Value.PlaceName);
            }
        }
示例#4
0
        public static void Init(TestContext context)
        {
            ARealmReversed Realm = new ARealmReversed(GameDirectory, Language.English);

            ItemSheet = Realm.GameData.GetSheet <Item>();
            PathFormatter.Init(Realm);
        }
示例#5
0
        public MainWindow()
        {
            try
            {
                InitializeComponent();
            }
            catch (Exception ex)
            {
                System.Diagnostics.Debug.WriteLine(ex.Message);
                System.Diagnostics.Debug.WriteLine(ex.StackTrace);
            }

            realm = new ARealmReversed(GameDirectory, SaintCoinach.Ex.Language.English);
            // DataContext = new MainViewModel();

            WindowPosition pos = WindowPosition.Load();

            if (pos.MainWindowWidth > 0)
            {
                Width = pos.MainWindowWidth;
            }
            if (pos.MainWindowHeight > 0)
            {
                Height = pos.MainWindowHeight;
            }
            if (pos.MainWindowLeft > 0)
            {
                Left = pos.MainWindowLeft;
            }
            if (pos.MainWindowTop > 0)
            {
                Top = pos.MainWindowTop;
            }
        }
示例#6
0
        public static void WriteMapModels(ARealmReversed realm, TerritoryType teriType)
        {
            Territory territory = Plot.StringToWard(teriType.Name);

            string inpath = FFXIVHSPaths.GetTerritoryJson(territory);

            if (!File.Exists(inpath))
            {
                throw new FileNotFoundException();
            }

            string outpath = FFXIVHSPaths.GetTerritoryObjectsDirectory(territory);

            string json = File.ReadAllText(inpath);

            Map map = JsonConvert.DeserializeObject <Map>(json);

            foreach (MapModel model in map.models.Values)
            {
                if (realm.Packs.TryGetFile(model.modelPath, out SaintCoinach.IO.File f))
                {
                    ObjectFileWriter.WriteObjectFile(outpath, (ModelFile)f);
                }
            }
        }
示例#7
0
        public static void WriteMapModels(ARealmReversed realm, TerritoryType teriType, SaintCoinach.Graphics.Territory teri = null)
        {
            string name = teri != null ? teri.Name : teriType.Name;

            //Plot.Ward ward = Plot.StringToWard(teriType.Name);
            string outpath = Path.Combine(FFXIVHSPaths.GetRootDirectory(), name, "objects\\");
            string inpath  = Path.Combine(FFXIVHSPaths.GetRootDirectory(), name + "\\", name + ".json");

            if (!Directory.Exists(outpath))
            {
                Directory.CreateDirectory(outpath);
            }

            //string inpath = FFXIVHSPaths.GetWardJson(ward);
            if (!File.Exists(inpath))
            {
                throw new FileNotFoundException();
            }

            //string outpath = FFXIVHSPaths.GetWardObjectsDirectory(ward);

            string json = File.ReadAllText(inpath);

            Map map = JsonConvert.DeserializeObject <Map>(json);

            foreach (MapModel model in map.models.Values)
            {
                if (realm.Packs.TryGetFile(model.modelPath, out SaintCoinach.IO.File f))
                {
                    ObjectFileWriter.WriteObjectFile(outpath, (ModelFile)f);
                }
            }
        }
示例#8
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        public MainViewModel()
        {
            if (!App.IsValidGamePath(Properties.Settings.Default.GamePath))
            {
                return;
            }

            var languages = new[] { SaintCoinach.Ex.Language.English, SaintCoinach.Ex.Language.ChineseSimplified, SaintCoinach.Ex.Language.Korean };
            NotSupportedException lastException = null;

            foreach (var language in languages)
            {
                try {
                    var realm = new ARealmReversed(Properties.Settings.Default.GamePath, language);
                    Initialize(realm);
                    lastException = null;
                    break;
                }
                catch (NotSupportedException e) {
                    lastException = e;
                    continue;
                }
            }

            if (lastException != null)
            {
                throw new AggregateException(new[] { lastException });
            }
        }
示例#9
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        private static void Main(string[] args)
        {
            var programDir =
                Environment.GetFolderPath(
                    Environment.Is64BitProcess ? Environment.SpecialFolder.ProgramFilesX86 : Environment.SpecialFolder.ProgramFiles);

            var dataPath = Path.Combine(programDir, "SquareEnix", "FINAL FANTASY XIV - A Realm Reborn");
            var realm    = new ARealmReversed(dataPath, @"SaintCoinach.History.zip", Language.English);

            //realm.Packs.GetPack(new SaintCoinach.IO.PackIdentifier("exd", SaintCoinach.IO.PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;
            File.Delete("ExBuddy.s3db");

            Database database = null;
            Database rbdb     = null;

            try
            {
                database = new Database("ExBuddy.s3db", true);
                rbdb     = new Database("db.s3db");

                LoadMSD(database, rbdb, realm);
            }
            finally
            {
                database?.Dispose();
                rbdb?.Dispose();
            }
        }
示例#10
0
 public LuaParser(SaintCoinach.Xiv.Quest scQuest, ARealmReversed realm)
 {
     //BuiltQuest = built;
     this.scQuest = scQuest;
     this.realm   = realm;
     SetupState();
 }
示例#11
0
        static void ExtractVentureNames(Localize localize, ARealmReversed realm)
        {
            JObject res = new JObject();

            foreach (var task in realm.GameData.GetSheet <RetainerTask>())
            {
                if (task.Task is RetainerTaskNormal)
                {
                    Item item = null;
                    using (IEnumerator <Item> enumer = task.Task.Items.GetEnumerator())
                    {
                        if (enumer.MoveNext())
                        {
                            item = enumer.Current;
                        }
                    }
                    JObject name = localize.Strings(item, "Name");
                    if (name != null)
                    {
                        res.Add(task.Key.ToString(), name);
                    }
                }
                else if (task.Task is RetainerTaskRandom)
                {
                    JObject name = localize.Strings(task.Task, "Name");
                    if (name != null)
                    {
                        res.Add(task.Key.ToString(), name);
                    }
                }
            }
            string json = Regex.Replace(res.ToString(Newtonsoft.Json.Formatting.Indented), "(\"(?:[^\"\\\\]|\\\\.)*\")|\\s+", "$1");

            File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + BASE_ANGULAR_PATH + "src\\app\\core\\data\\sources\\ventures.json", json);
        }
示例#12
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        static ARealmReversed SetUpSaintCoinach(string gamePath)
        {
            var realm = new ARealmReversed(gamePath, @"SaintCoinach.History.zip", SaintCoinach.Ex.Language.English, @"app_data.sqlite");

            realm.Packs.GetPack(new SaintCoinach.IO.PackIdentifier("exd", SaintCoinach.IO.PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;
            return(realm);
        }
示例#13
0
        static void ExtractItemNames(Localize localize, ARealmReversed realm)
        {
            JObject res      = new JObject();
            var     itemRows = realm.GameData.Items;

            foreach (var item in itemRows)
            {
                JObject itemName = localize.Strings(item, "Name");
                if (itemName != null)
                {
                    res.Add(item.Key.ToString(), itemName);
                }
            }
            var draftRows = realm.GameData.GetSheet <CompanyCraftDraft>();

            foreach (var draft in draftRows)
            {
                JObject itemName = localize.Strings(draft, "Name");
                if (itemName != null)
                {
                    res.Add("draft" + draft.Key.ToString(), itemName);
                }
            }
            string json = Regex.Replace(res.ToString(Newtonsoft.Json.Formatting.Indented), "(\"(?:[^\"\\\\]|\\\\.)*\")|\\s+", "$1");

            File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + BASE_ANGULAR_PATH + "src\\assets\\data\\items.json", json);
        }
示例#14
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        public MainWindow()
        {
            try
            {
                //Environment.GetFolderPath(Environment.SpecialFolder.Mydocuments)
                InitializeComponent();
                DataContext = this;

                _realm     = new ARealmReversed(_gamePath, SaintCoinach.Ex.Language.English);
                ResizeMode = ResizeMode.NoResize;

                List <string> dats = FindMacroDats();
                Macros = new List <MacroFile>();
                foreach (string path in dats)
                {
                    Macros.Add(new MacroFile(path));
                }

                CurrentMacroFile = Macros[0];

                InitGrid();
                //            TestImg();
            }
            catch (Exception ex)
            {
                System.Diagnostics.Debug.WriteLine(ex.Message);
                System.Diagnostics.Debug.WriteLine(ex.StackTrace);
            }
        }
示例#15
0
        public static void WriteMap(ARealmReversed realm, TerritoryType teriType, SaintCoinach.Graphics.Territory teri = null)
        {
            string name = teri != null ? teri.Name : teriType.Name;

            //Plot.Ward ward = Plot.StringToWard(teriType.Name);
            string outdir  = Path.Combine(FFXIVHSPaths.GetRootDirectory(), name + "\\");
            string outpath = Path.Combine(outdir, name + ".json");

            //string outpath = FFXIVHSPaths.GetWardJson(ward);

            if (!Directory.Exists(outdir))
            {
                Directory.CreateDirectory(outdir);
            }

            if (File.Exists(outpath))
            {
                WriteMapModels(realm, teriType, teri);
                return;
            }

            Map map = ReadTerritory(teriType, teri);

            string json = JsonConvert.SerializeObject(map, Formatting.Indented);

            File.WriteAllText(outpath, json);
        }
示例#16
0
        public static void WriteOutHousingExteriorModels(ARealmReversed realm)
        {
            string inpath = FFXIVHSPaths.GetHousingExteriorJson();

            if (!File.Exists(inpath))
            {
                throw new FileNotFoundException();
            }

            string outpath = FFXIVHSPaths.GetHousingExteriorObjectsDirectory();

            string jsonText = File.ReadAllText(inpath);

            Dictionary <int, HousingExteriorFixture> fixtures =
                JsonConvert.DeserializeObject <Dictionary <int, HousingExteriorFixture> >(jsonText);

            foreach (HousingExteriorFixture fixture in fixtures.Values)
            {
                foreach (HousingExteriorFixtureVariant variant in fixture.variants)
                {
                    foreach (HousingExteriorFixtureModel model in variant.models)
                    {
                        if (realm.Packs.TryGetFile(model.modelPath, out SaintCoinach.IO.File f))
                        {
                            ObjectFileWriter.WriteObjectFile(outpath, (ModelFile)f);
                        }
                    }
                }
            }
        }
示例#17
0
        /// <summary>
        /// Attempts to read all entries of type SgbModelEntry from the paths contained in sgbPaths,
        /// constructs a HousingExteriorFixtureModel for each entry and returns all variants.
        /// </summary>
        /// <param name="realm"></param>
        /// <param name="sgbPaths"></param>
        /// <returns></returns>
        private static HousingExteriorFixtureVariant[] ReadSgbForVariantInfo(ARealmReversed realm, string[] sgbPaths)
        {
            HousingExteriorFixtureVariant[] variants = new HousingExteriorFixtureVariant[sgbPaths.Length];
            for (int i = 0; i < sgbPaths.Length; i++)
            {
                //Check if sgb valid then get it
                SaintCoinach.IO.File baseFile;
                if (!realm.Packs.TryGetFile(sgbPaths[i], out baseFile))
                {
                    throw new FileNotFoundException();
                }
                SgbFile sgb = new SgbFile(baseFile);

                //Get modelEntries
                HousingExteriorFixtureVariant thisVariant = new HousingExteriorFixtureVariant();
                thisVariant.sgbPath = sgbPaths[i];

                List <HousingExteriorFixtureModel> modelsList = new List <HousingExteriorFixtureModel>();

                foreach (SgbGroup group in sgb.Data.OfType <SgbGroup>())
                {
                    foreach (SgbModelEntry mdl in group.Entries.OfType <SgbModelEntry>())
                    {
                        modelsList.Add(ReadTransformedModelForModelInfo(mdl.Model));
                    }
                }
                thisVariant.models = modelsList.ToArray();
                variants[i]        = thisVariant;
            }

            return(variants);
        }
示例#18
0
        internal static void BuildPackAndMerge(string gamePath)
        {
            var realm = new ARealmReversed(gamePath, SaintCoinach.Ex.Language.ChineseSimplified);
            var items = realm.GameData.GetSheet <SaintCoinach.Xiv.Item>();

            var save  = Helper.GetMilFilePathRaw($"iconstore.pack");
            var old   = Helper.GetMilFilePathRaw($"iconstore_old.pack");
            var delta = Helper.GetMilFilePathRaw($"iconstore_delta_{DateTime.Now:yyyyMMdd}.pack");

            using (var saveStm = new FileStream(save, FileMode.Open))
                using (var oldStm = new FileStream(old, FileMode.Open))
                    using (var deltaStm = new FileStream(delta, FileMode.Create))
                        using (var saveArc = new ZipArchive(saveStm, ZipArchiveMode.Update))
                            using (var oldArc = new ZipArchive(oldStm, ZipArchiveMode.Update))
                                using (var deltaArc = new ZipArchive(deltaStm, ZipArchiveMode.Create))
                                {
                                    var oldHash = new Dictionary <string, string>(oldArc.Entries.Count);

                                    foreach (var entry in oldArc.Entries)
                                    {
                                        using (var reader = entry.Open())
                                        {
                                            oldHash[entry.Name] = Helper.Sha1Hash(Helper.ReadFullStream(reader));
                                        }
                                    }

                                    foreach (var i in items)
                                    {
                                        var name = i.Name;
                                        var key  = i.Key;

                                        if (string.IsNullOrWhiteSpace(name))
                                        {
                                            continue;
                                        }

                                        var bytes = ImageToByteArray(i.Icon.GetImage());

                                        if (oldHash.TryGetValue($"{key}.png", out var hash) && hash == Helper.Sha1Hash(bytes))
                                        {
                                            continue;
                                        }

                                        WriteDual(saveArc, deltaArc, key, bytes);
                                    }
                                }

            File.Delete(old);
            File.Copy(save, old);

            byte[] ImageToByteArray(Image imageIn)
            {
                using (var ms = new MemoryStream())
                {
                    imageIn.Save(ms, ImageFormat.Png);
                    return(ms.ToArray());
                }
            }
        }
示例#19
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        public Realm(ICustomLogger logger, AppConfiguration config, ISendMessageEvent sendMessageEvent)
        {
            _logger           = logger;
            _config           = config;
            _sendMessageEvent = sendMessageEvent;

            RealmReversed = new ARealmReversed(_config.FilePaths.GamePath, GetLanguage(_config.ExportSettings.Language));
        }
示例#20
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        public static void Run(ARealmReversed realm)
        {
            //new RenderCapture(realm).Run();
            //ModelCapture(realm);
            //MonsterImageCapture(realm);

            //Stop();
        }
示例#21
0
        private static void LoadMSD(Database database, Database rbdb, ARealmReversed realm)
        {
            var xivItems =
                realm.GameData.GetSheet <MasterpieceSupplyDuty>().Where(x => x.ClassJob.Key != 0).ToList();
            var items         = new List <MasterpieceSupplyDutyResult>(xivItems.Count);
            var requiredItems = new List <RequiredItemResult>(64);
            var rbItems       = rbdb.Table <Item>().ToArray();

            for (var i = 0; i < xivItems.Count; i++)
            {
                var xivItem = xivItems[i];

                var item = new MasterpieceSupplyDutyResult
                {
                    Id    = (uint)xivItem.Key,
                    Index = (uint)(xivItems.Count - xivItem.Key)
                };

                item.ClassJob     = (ClassJobType)xivItem.ClassJob.Key;
                item.ItemLevel    = xivItem.ItemLevel;
                item.RewardItemId = (uint)xivItem.RewardItem.Key;

                foreach (var ci in xivItem.CollectableItems)
                {
                    if (ci.RequiredItem.Key == 0)
                    {
                        continue;
                    }

                    var rbItem = rbItems[ci.RequiredItem.Key];

                    var requiredItem = new RequiredItemResult
                    {
                        Id      = rbItem.Id,
                        ChnName = rbItem.ChnName,
                        EngName = rbItem.EngName,
                        FreName = rbItem.FreName,
                        JapName = rbItem.JapName,
                        GerName = rbItem.GerName,
                        MasterpieceSupplyDutyResultId = item.Id
                    };

                    requiredItems.Add(requiredItem);
                }

                items.Add(item);
            }

            database.InsertAll(items);
            database.InsertAll(requiredItems);

            var result = database.Query <MasterpieceSupplyDutyResult>(@"
select m.*
from MasterpieceSupplyDutyResult m
join RequiredItemResult r on m.Id = r.MasterpieceSupplyDutyResultId
where r.Id = ?", 5108).SingleOrDefault();
        }
示例#22
0
        private static void Initialise(string assetPath)
        {
            Console.WriteLine("Initialising GameTables...");

            realm = new ARealmReversed(assetPath, "SaintCoinach.History.zip", Language.English);
            realm.Packs.GetPack(new PackIdentifier("exd", PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;

            Console.WriteLine($"Version (Game): {realm.GameVersion}, Version (Definition): {realm.DefinitionVersion}");
        }
示例#23
0
        public MainViewModel()
        {
            // if (!App.IsValidGamePath(Properties.Settings.Default.GamePath))
            //     return;
            // var realm = new ARealmReversed(Properties.Settings.Default.GamePath, SaintCoinach.Ex.Language.English);
            var realm = new ARealmReversed(GameDirectory, Language.English);

            Initialize(realm);
        }
示例#24
0
        public static uint GetNumRows(ARealmReversed realm, string sheet)
        {
            byte[] file = GetSheet(realm, sheet);
            if (file == null)
            {
                return(0);
            }

            return(GetNumRows(file));
        }
示例#25
0
        static void Setup(RootCommand rootCmd, ARealmReversed realm)
        {
            var assembly = typeof(Program).Assembly;

            foreach (var t in assembly.GetTypes().Where(t => typeof(ActionCommandBase).IsAssignableFrom(t)))
            {
                var cons = t.GetConstructor(new[] { typeof(ARealmReversed) });
                rootCmd.RegisterCommand((ActionCommandBase)cons.Invoke(new[] { realm }));
            }
        }
示例#26
0
        public static byte[] GetRow(ARealmReversed realm, string sheet, int row)
        {
            byte[] file = GetSheet(realm, sheet);
            if (file == null)
            {
                return(null);
            }

            return(GetRow(file, row));
        }
示例#27
0
        void Initialize(ARealmReversed realm)
        {
            realm.Packs.GetPack(new SaintCoinach.IO.PackIdentifier("exd", SaintCoinach.IO.PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;
            PathFormatter.Init(realm);

            Realm           = realm;
            EquipmentSelect = new EquipmentSelectViewModel(this);
            Export          = new ExportViewModel(this);
            CharaMake       = new CharaMakeViewModel(this);
        }
示例#28
0
        public async Task Start()
        {
            string directory = await GetInstallationDirectory();

            Stopwatch sw = new Stopwatch();

            sw.Start();

            if (File.Exists("SaintCoinach.History.zip"))
            {
                File.Delete("SaintCoinach.History.zip");
            }

            // Unzip definitions
            if (Directory.Exists("./Definitions/"))
            {
                Directory.Delete("./Definitions/", true);
            }

            ZipFile.ExtractToDirectory("./Modules/SaintCoinach/Definitions.zip", "./Definitions/");

            // TODO get language from language service?
            ARealmReversed realm = new ARealmReversed(directory, Language.English);

            try
            {
                if (!realm.IsCurrentVersion)
                {
                    realm.Update(true, this);
                }
            }
            catch (Exception ex)
            {
                throw new Exception(@"Failed to update Saint Coinach", ex);
            }

            Log.Write("Reading data", @"Saint Coinach");

            this.Items                  = this.Load <IItem, Item, ItemWrapper>(realm);
            this.Races                  = this.Load <IRace, Race, RaceWrapper>(realm);
            this.Tribes                 = this.Load <ITribe, Tribe, TribeWrapper>(realm);
            this.Dyes                   = this.Load <IDye, Stain, DyeWrapper>(realm);
            this.BaseNPCs               = this.Load <INpcBase, ENpcBase, NpcBaseWrapper>(realm);
            this.Territories            = this.Load <ITerritoryType, TerritoryType, TerritoryTypeWrapper>(realm);
            this.Weathers               = this.Load <IWeather, Weather, WeatherWrapper>(realm);
            this.CharacterMakeCustomize = this.Load <ICharaMakeCustomize, CharaMakeCustomize, CharacterMakeCustomizeWrapper>(realm);
            this.CharacterMakeTypes     = this.Load <ICharaMakeType, CharaMakeType, CharacterMakeTypeWrapper>(realm);
            this.ResidentNPCs           = this.Load <INpcResident, ENpcResident, NpcResidentWrapper>(realm);
            this.Titles                 = this.Load <ITitle, Title, TitleWrapper>(realm);
            this.Statuses               = this.Load <IStatus, Status, StatusWrapper>(realm);

            Log.Write("Finished Reading data", @"Saint Coinach");
            Log.Write("Initialization took " + sw.ElapsedMilliseconds + "ms", @"Saint Coinach");
        }
示例#29
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        static SaintCHelper()
        {
            var dataPath = @"G:\Program Files (x86)\SquareEnix\FINAL FANTASY XIV - A Realm Reborn";

            realm = new ARealmReversed(dataPath, @"SaintCoinach.History.zip", SaintCoinach.Ex.Language.English, @"app_data.sqlite");
            realm.Packs.GetPack(new PackIdentifier("exd", PackIdentifier.DefaultExpansion, 0)).KeepInMemory = true;

            Console.WriteLine("Game version: {0}", realm.GameVersion);
            Console.WriteLine("Definition version: {0}", realm.DefinitionVersion);

            //LoadGarlandData();
        }
示例#30
0
 public Localize(ARealmReversed realm)
 {
     _realm = realm;
     _data  = realm.GameData;
     _langs = new Tuple <string, Language>[]
     {
         Tuple.Create(Language.English.GetCode(), Language.English),
         Tuple.Create(Language.Japanese.GetCode(), Language.Japanese),
         Tuple.Create(Language.German.GetCode(), Language.German),
         Tuple.Create(Language.French.GetCode(), Language.French)
     };
 }
 public MapCommand(ARealmReversed realm)
     : base("maps", "Export all map images.") {
     _Realm = realm;
 }
 public ImageCommand(ARealmReversed realm)
     : base("image", "Export an image file.") {
     _Realm = realm;
 }
示例#33
0
 public RawExdCommand(ARealmReversed realm)
     : base("rawexd", "Export all data (default), or only specific data files, seperated by spaces. No post-processing is applied to values.") {
     _Realm = realm;
 }
示例#34
0
 public WikiExdCommand(ARealmReversed realm)
     : base("wikiexd", "Export all data (default) in wiki txt files")
 {
     _Realm = realm;
 }
 public ExdCommand(ARealmReversed realm)
     : base("exd", "Export all data (default), or only specific data files, seperated by spaces.") {
     _Realm = realm;
 }
 public BgmCommand(ARealmReversed realm)
     : base("bgm", "Export all BGM files.") {
     _Realm = realm;
 }
示例#37
0
 public LanguageCommand(ARealmReversed realm)
     : base("lang", "Change the language.") {
     _Realm = realm;
 }
 public RawCommand(ARealmReversed realm)
     : base("raw", "Save raw contents of a file.") {
     _Realm = realm;
 }
示例#39
0
 public UiCommand(ARealmReversed realm)
     : base("ui", "Export all, a single, or a range of UI icons.") {
     _Realm = realm;
 }