private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { //trackedImage.transform.localScale = new Vector3(.07f, .07f, .07f); //UpdateInfo(trackedImage); foreach (var newImage in eventArgs.added) { // Handle added event UpdateInfo(newImage); text.text = "Wieza dodana " + newImage.referenceImage.name; } foreach (var updatedImage in eventArgs.updated) { UpdateInfo(updatedImage); text.text = "Wieza update " + updatedImage.referenceImage.name; } foreach (var removedImage in eventArgs.removed) { // Handle removed event text.text = "Wieza usunieta " + removedImage.referenceImage.name; } //foreach (var trackedImage in eventArgs.updated) // UpdateInfo(trackedImage); }
private void TrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { UIPaneManager.Hide("ExitPlacementButton"); UIPaneManager.Show("ClosePlacementButton"); foreach (ARTrackedImage trackedImage in eventArgs.added) { // app state -> image tracking state set ApplicationState.Instance.CurrentState = State.ImageTracking; // deactivates planes but doesn't destroy existing placement DeactivatePlaneDetection(destroyPlacement: true); Logger.Instance.LogInfo("TrackedImagee Added"); UpdateObjectTracker(trackedImage); } foreach (ARTrackedImage trackedImage in eventArgs.updated) { // app state -> image tracking state set ApplicationState.Instance.CurrentState = State.ImageTracking; Logger.Instance.LogInfo("TrackedImagee Updated"); UpdateObjectTracker(trackedImage); } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs args) { foreach (var trackedImage in args.added) { Debug.Log(trackedImage.name); } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.updated) { if (trackedImage.trackingState == TrackingState.Tracking) { if (trackedImage.referenceImage.name == "image-1") { obj1.SetActive(true); } if (trackedImage.referenceImage.name == "image-2") { obj2.SetActive(true); } } else //trackingstate = None or Limited { if (trackedImage.referenceImage.name == "image-1") { obj1.SetActive(false); } if (trackedImage.referenceImage.name == "image-2") { obj2.SetActive(false); } } } }
private void HandleImageChange(ARTrackedImagesChangedEventArgs args) { foreach (ARTrackedImage image in args.added) { Debug.Log("Image tracked " + image.name); } }
private void OntrackedImagesChanged(ARTrackedImagesChangedEventArgs args) { // 검출된 마커를 다 검사해서 for (int i = 0; i < args.updated.Count; i++) { ARTrackedImage image = args.updated[i]; // 만약 검출된 마커의 이름과 내가 보유한 마커(markerList)의 이름이 같다면 for (int j = 0; j < markerList.Length; j++) { if (image.referenceImage.name == markerList[j].name) { // 만약 그 마커가 추적중이라면 if (image.trackingState == TrackingState.Tracking) { // 그 마커의 게임오브젝트를 활성화하고 markerList[j].gobj.SetActive(true); // 위치도 동기화 하고싶다. markerList[j].gobj.transform.position = image.transform.position; } // 그렇지않고 추적중이 아니라면 else { // 그 마커의 게임오브젝트를 비활성화 하고싶다. markerList[j].gobj.SetActive(false); } } } } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs args) { foreach (var trackedImage in args.added) { GetData(trackedImage.referenceImage.name); } foreach (var trackedImage in args.updated) { // if an image is being properly tracked if (trackedImage.trackingState == TrackingState.Tracking) { // set prefab corresponding to image as active spawnablePrefabs[trackedImage.referenceImage.name].SetActive(true); spawnablePrefabs[trackedImage.referenceImage.name].transform.position = trackedImage.transform.position; currImageText.text = "Tracking: " + trackedImage.referenceImage.name; //GetData(trackedImage.referenceImage.name); } else { spawnablePrefabs[trackedImage.referenceImage.name].SetActive(false); currImageText.text = "Tracking: none"; //dealText.text = ""; /* * foreach (GameObject go in spawnablePrefabs.Values) { * // otherwise, set all prefabs as inactive * * go.SetActive(false); * currImageText.text = "Tracking: none"; * }*/ } } }
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.added) { //// Give the initial image a reasonable default scale //trackedImage.transform.localScale = new Vector3(0.01f, 1f, 0.01f); SetImage(trackedImage); //UpdateInfo(trackedImage); } foreach (var trackedImage in eventArgs.updated) { UpdateInfo(trackedImage); } foreach (var trackedImage in eventArgs.updated) { if (trackedImage.trackingState == TrackingState.Tracking) { fitToScanOverlay.SetActive(false); return; } } fitToScanOverlay.SetActive(true); }
private void On_TrackedImageManager_trackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { LogConsole("Added : " + eventArgs.added.Count + " | updated : " + eventArgs.updated.Count + " | removed : " + eventArgs.removed.Count); foreach (ARTrackedImage trackedImage in eventArgs.added) { if (IS_NOT_NULL(trackedImage)) { string trackerName = trackedImage.referenceImage.name; BEventsCollection.AR_TrackerFound.Invoke(new BEHandle <string, Vector3, Quaternion>(trackerName, trackedImage.transform.position, trackedImage.transform.rotation)); //OnTrackedImageAdded(trackedImage); } } foreach (ARTrackedImage trackedImage in eventArgs.updated) { if (IS_NOT_NULL(trackedImage)) { string trackerName = trackedImage.referenceImage.name; BEventsCollection.AR_TrackerUpdated.Invoke(new BEHandle <string, Vector3, Quaternion>(trackerName, trackedImage.transform.position, trackedImage.transform.rotation)); //OnTrackedImageUpdated(trackedImage); } } foreach (ARTrackedImage trackedImage in eventArgs.removed) { if (IS_NOT_NULL(trackedImage)) { string trackerName = trackedImage.referenceImage.name; BEventsCollection.AR_TrackerLost.Invoke(new BEHandle <string>(trackerName)); //OnTrackedImageRemoved(trackedImage); } } }
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (ARTrackedImage trackedImage in eventArgs.added) { if (trackedImage.referenceImage.name.Contains("fighters") && !isPlaying) { selectionScreen.SetActive(true); } UpdateARImage(trackedImage); } foreach (ARTrackedImage trackedImage in eventArgs.updated) { UpdateARImage(trackedImage); } foreach (ARTrackedImage trackedImage in eventArgs.removed) { if (trackedImage.referenceImage.name.Contains("fighters")) { selectionScreen.SetActive(false); } arObjects[trackedImage.name].SetActive(false); } }
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { ARTrackedImage trackedImage = null; for (int i = 0; i < eventArgs.added.Count; i++) { trackedImage = eventArgs.added[i]; string imgName = trackedImage.referenceImage.name; if (imgName == "sw-12") { arContents = Instantiate(arPrefabs, trackedImage.transform); cube = CreateCubeForARFoundationTarget(this.gameObject, trackedImage.size.x, trackedImage.size.y, trackedImage.transform); } } for (int i = 0; i < eventArgs.updated.Count; i++) { trackedImage = eventArgs.updated[i]; if (trackedImage.trackingState == TrackingState.Tracking) { arContents.SetActive(true); } else { arContents.SetActive(false); } } for (int i = 0; i < eventArgs.removed.Count; i++) { arContents.SetActive(false); } }
private void OnTrackedImageChanged(ARTrackedImagesChangedEventArgs eventArgs) { // if there are new images tracked, make a new one for each added foreach (ARTrackedImage addedImage in eventArgs.added) { InstantiateGameObject(addedImage); } // if there are images to update, update each foreach (ARTrackedImage updatedImage in eventArgs.updated) { // update prefab info string prefabName = updatedImage.referenceImage.name; UpdatePrefab(instantiatedPrefabs[prefabName], updatedImage.transform); // if tracking state limited and set to destroy, set inactive if (updatedImage.trackingState == TrackingState.Limited) { if (instantiatedPrefabs[prefabName].GetComponent <ARTrackedImage>().destroyOnRemoval) { instantiatedPrefabs[prefabName].SetActive(false); } } } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.added) { // Give the initial image a reasonable default scale trackedImage.transform.localScale = new Vector3(0.01f, 1f, 0.01f); this.Log($"[Trackable] Added{trackedImage.referenceImage.name}"); // InitTrackedObject(trackedImage); InitTrackedObject(trackedImage.transform, trackedImage.referenceImage.name); UpdateInfo(trackedImage); } foreach (var trackedImage in eventArgs.updated) { UpdateInfo(trackedImage); } foreach (var trackedImage in eventArgs.removed) { trackedImage.gameObject.SetActive(false); this.Log($"[Trackable] Removed {trackedImage.referenceImage.name}"); } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (ARTrackedImage trackedImage in eventArgs.added) { Debug.Log("Added : " + trackedImage.referenceImage.name); } foreach (ARTrackedImage trackedImage in eventArgs.updated) { /* If an image is properly tracked */ if (trackedImage.trackingState == TrackingState.Tracking || trackedImage.trackingState == TrackingState.Limited) { /* If trackedImage matches an image in the array */ //Debug.Log("Updated : Tracking : Limited : " + trackedImage.referenceImage.name); } else if (trackedImage.trackingState == TrackingState.None) { //Deactivate all prefabs */ Debug.Log("Updated : None : " + trackedImage.referenceImage.name); } } foreach (ARTrackedImage trackedImage in eventArgs.removed) { Debug.Log("Removed : " + trackedImage.referenceImage.name); } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.added) { trackedImage.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.added) { currentInsruction = trackedImage; SetupInstruction(trackedImage); UpdateInstruction(trackedImage); UpdateModel(trackedImage); break; } foreach (var trackedImage in eventArgs.updated) { UpdateInstruction(trackedImage); } foreach (var trackedImage in eventArgs.removed) { // Does not get invoked when the image goes out of view } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs _args) { foreach (var addedImage in _args.added) { hideCanvas.SetActive(false); } }
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs e) { // 新規マーカーの認識 foreach (ARTrackedImage trackedImage in e.added) { if (trackedImage.trackingState != TrackingState.None) { AddImageAnchor(trackedImage); } } // マーカー認識の継続更新 foreach (ARTrackedImage trackedImage in e.updated) { if (trackedImage.trackingState != TrackingState.None) { // 検出後 削除済みの場合に再度追加 if (!trackedImageAnchors.ContainsKey(trackedImage.referenceImage.name)) { AddImageAnchor(trackedImage); } } } // マーカー認識のロスト foreach (ARTrackedImage trackedImage in e.removed) { RemoveImageAnchorFromImageName(trackedImage.referenceImage.name); } }
private void ImageChanged(ARTrackedImagesChangedEventArgs obj) { ARTrackedImage trackedImage = null; for (int i = 0; i < obj.added.Count; i++) { PrefabsInitialization(); } for (int i = 0; i < obj.updated.Count; i++) { trackedImage = obj.updated[i]; if (trackedImage.trackingState == TrackingState.Tracking) { string tmpName = trackedImage.referenceImage.name; Vector3 tmpPose = trackedImage.transform.position; _tmpText.text = tmpName; _tmpGameObject = spawnedPrefabs[tmpName]; _tmpGameObject.transform.position = tmpPose; HideAllPrefabs(); _tmpGameObject.SetActive(true); } } for (int i = 0; i < obj.removed.Count; i++) { Destroy(_tmpGameObject); } }
void OnImageChange(ARTrackedImagesChangedEventArgs args) { foreach (var trackedImage in args.added) { Debug.Log("Working"); } }
private void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var trackedImage in eventArgs.added) { switch (trackedImage.referenceImage.name) { case "nameplate amanda": GameObject nameplateObj = Instantiate(nameplatePrefab, trackedImage.transform.position, trackedImage.transform.rotation) as GameObject; nameplateObj.transform.parent = trackedImage.transform; nameplateObj.name = "nameplate"; createNotesScript.SetAnchorObject(nameplateObj); break; case "hiro": GameObject hiroObj = Instantiate(hiroPrefab, trackedImage.transform.position, trackedImage.transform.rotation) as GameObject; hiroObj.transform.parent = trackedImage.transform; hiroObj.name = "hiro"; break; } caliperEventCreatorScript.ImageIdentified(trackedImage.referenceImage.name, trackedImage.referenceImage.guid.ToString()); } foreach (var trackedImage in eventArgs.updated) { } foreach (var trackedImage in eventArgs.removed) { } }
private void ImageChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (ARTrackedImage trackedImage in eventArgs.added) { InstantiateObject(trackedImage); } foreach (ARTrackedImage trackedImage in eventArgs.updated) { if (trackedImage.trackingState == UnityEngine.XR.ARSubsystems.TrackingState.Tracking) { UpdateTrackingObject(trackedImage); } else if (trackedImage.trackingState == UnityEngine.XR.ARSubsystems.TrackingState.Limited) { DebuggingTextUpdate("limited", trackedImage.referenceImage.name); UpdateLimitedGameObject(trackedImage); } else { UpdateNoneGameObject(trackedImage); } } foreach (ARTrackedImage trackedImage in eventArgs.removed) { DestroyGameObject(trackedImage); } }
private void OnTrackedImageChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (ARTrackedImage addedImage in eventArgs.added) { InstantiateGameObject(addedImage); } foreach (ARTrackedImage updatedImage in eventArgs.updated) { if (updatedImage.trackingState == UnityEngine.XR.ARSubsystems.TrackingState.Tracking) { UpdateTrackingGameObject(updatedImage); } else if (updatedImage.trackingState == UnityEngine.XR.ARSubsystems.TrackingState.Limited) { UpdateLimitedGameObject(updatedImage); } else { UpdateNoneGameObject(updatedImage); } } foreach (ARTrackedImage removedImage in eventArgs.removed) { DestroyGameObject(removedImage); } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs args) { foreach (var trackedImage in args.added) { _debugText.text = "TrackedImage: " + trackedImage.name; } }
private void ImageChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (ARTrackedImage trackedImage in eventArgs.added) { if (!_trackedImg.Contains(trackedImage)) { _trackedImg.Add(trackedImage); _trackedTimer.Add(0); } } foreach (ARTrackedImage trackedImage in eventArgs.updated) { if (!_trackedImg.Contains(trackedImage)) { _trackedImg.Add(trackedImage); _trackedTimer.Add(0); } else { int num = _trackedImg.IndexOf(trackedImage); _trackedTimer[num] = 0; } UpdateImage(trackedImage); } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs args) { string _name; int _nameNum; foreach (var a in args.updated) { _name = a.referenceImage.name; _nameNum = int.Parse(_name); Vector3 markerPos = a.transform.position; Quaternion qua = a.transform.rotation; if (_markerModelSwitcher.ArObj != null) { _markerModelSwitcher.ArObj.transform.position = markerPos; _markerModelSwitcher.ArObj.transform.rotation = qua; } if (a.trackingState == UnityEngine.XR.ARSubsystems.TrackingState.Tracking) { if (_nameNum == _presentMarkerNum) { return; } // Debug.Log ("MarkerName:::::::::::::::::::::::::::::::::" + _name); _markerModelSwitcher.SwitchingObject(_nameNum, markerPos, qua); _presentMarkerNum = _nameNum; } } }
void ARFoundationVIdeoPlayer_trackedImagesChanged(ARTrackedImagesChangedEventArgs obj) { foreach (ARTrackedImage image in obj.updated) { Debug.Log("obj name " + videoSpawner.refImgNameWithObj[this.transform.parent.gameObject]); // if (image.referenceImage.name == videoSpawner.refImgNameWithObj[this.transform.parent.gameObject]) if (image.referenceImage.name == transform.parent.gameObject.name) { Debug.Log("name matched "); if (image.trackingState == TrackingState.Tracking) { transform.parent.position = image.transform.position; transform.parent.rotation = image.transform.rotation; transform.localScale = calculatedScale(new Vector2(image.size.x, image.size.y)); Debug.Log("i'm in tracking status"); if (!isVideoStarted) { isVideoStarted = true; Debug.Log("video is not playing so starting playing video"); PlayVideo(); } } else { isVideoStarted = false; StopVideo(); } } } }
void OnTrackedImageChanged(ARTrackedImagesChangedEventArgs args_) { foreach (ARTrackedImage i in args_.added) { if (i.referenceImage.name == "one") { m_spawned_worlds.Add(i.GetInstanceID(), Instantiate(world1, i.transform.position, i.transform.rotation)); } else if (i.referenceImage.name == "two") { m_spawned_worlds.Add(i.GetInstanceID(), Instantiate(world2, i.transform.position, i.transform.rotation)); } } foreach (ARTrackedImage i in args_.updated) { int id = i.GetInstanceID(); if (m_spawned_worlds.ContainsKey(id)) { m_spawned_worlds[id].transform.position = i.transform.position; m_spawned_worlds[id].transform.rotation = i.transform.rotation; } } foreach (ARTrackedImage i in args_.removed) { int id = i.GetInstanceID(); if (m_spawned_worlds.ContainsKey(id)) { Object.Destroy(m_spawned_worlds[id]); m_spawned_worlds.Remove(id); } } }
//void OnEnable() => m_TrackedImageManager.trackedImagesChanged += OnChanged; //void OnDisable() => m_TrackedImageManager.trackedImagesChanged -= OnChanged; void OnChanged(ARTrackedImagesChangedEventArgs eventArgs) { foreach (var newImage in eventArgs.added) { // Handle added event text.text = "Wieza dodana " + newImage.referenceImage.name; } foreach (var updatedImage in eventArgs.updated) { if (updatedImage.referenceImage.name == "ar_marker") { text.text = "Wieza update"; } } foreach (var removedImage in eventArgs.removed) { if (removedImage.referenceImage.name == "ar_marker") { // Handle removed event text.text = "Wieza usunieta"; } } }
public void OnImageChanged(ARTrackedImagesChangedEventArgs args) { foreach (var imageTracked in args.added) { imageTracked.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f); } }