private static IEnumerator ARSceneRoutine() { SceneManager.LoadScene("Empty"); yield return(null); MainInstaller.ReleaseAll(); ARInstaller.ReleaseAll(); SceneManager.LoadScene("AR"); }
private static IEnumerator SimpleEditorSceneRoutine() { SceneManager.LoadScene("Empty"); yield return(null); MainInstaller.ReleaseAll(); ARInstaller.ReleaseAll(); SceneManager.LoadScene("LevelEditor"); }
private static IEnumerator MainSceneRoutine() { SceneManager.LoadScene("Empty"); yield return(null); PersistentSingleton <IAPService> .Instance.UnpublishPurchases(); MainInstaller.ReleaseAll(); ARInstaller.ReleaseAll(); GamblingInstaller.ReleaseAll(); SceneManager.LoadScene("Main"); }