private static void DrawText(string text, int size, float x, float y, ARGB color) { LeagueSharp.Drawing.DrawText(x, y, color.ToSystemColor(), text); }
private static void DrawCircle(float x, float y, float z, float size, ARGB color) { LeagueSharp.Drawing.DrawCircle(new Vector3(x, y, z), size, color.ToSystemColor()); }
private static void DrawLine(float x1, float x2, float y1, float y2, float size, ARGB color) { LeagueSharp.Drawing.DrawLine(x1, y1, x1, x2, size, color.ToSystemColor()); }
private static void DrawRectangle(float x, float y, float width, float height, ARGB color) { new Render.Rectangle((int)x, (int)y, (int)width, (int)height, new ColorBGRA(color.ToSystemColor().ToArgb())).Add(); }
private static void DrawPoint(float x, float y, float thickness, ARGB color) { LeagueSharp.Drawing.DrawLine(new Vector2(x, y), new Vector2(x, y), thickness, color.ToSystemColor()); }