示例#1
0
 public void Despawn(GameObject obj, AP_Reference oprScript)          // return an object back to this pool
 {
     if (obj.transform.parent == transform)
     {
         return;
     }                                                            // already in pool
     obj.SetActive(false);
     obj.transform.parent        = transform;
     obj.transform.localPosition = Vector3.zero;
     obj.transform.localRotation = Quaternion.identity;
     oprScript.CancelInvoke();
     pool.Push(new PoolItem(obj, oprScript));
 }