/// <summary>
        /// Finds the state transition handler.
        /// </summary>
        /// <param name="currentState">State of the current.</param>
        /// <param name="frame">The frame.</param>
        /// <returns></returns>
        /// <exception cref="IllegalStateTransitionException">if the state transition if not allowed</exception>
        private IStateAwareMethodListener FindStateTransitionHandler(AMQState currentState,
                                                                     AMQMethodBody frame)
        {
            Type clazz = frame.GetType();

            if (_logger.IsDebugEnabled)
            {
                _logger.Debug("Looking for state transition handler for frame " + clazz);
            }
            IDictionary classToHandlerMap = (IDictionary)_state2HandlersMap[currentState];

            if (classToHandlerMap == null)
            {
                // if no specialised per state handler is registered look for a
                // handler registered for "all" states
                return(FindStateTransitionHandler(AMQState.ALL, frame));
            }
            IStateAwareMethodListener handler = (IStateAwareMethodListener)classToHandlerMap[clazz];

            if (handler == null)
            {
                if (currentState == AMQState.ALL)
                {
                    _logger.Debug("No state transition handler defined for receiving frame " + frame);
                    Console.WriteLine(" *** No state transition handler defined for receiving frame " + frame);   //KHC
                    return(null);
                }
                else
                {
                    // if no specialised per state handler is registered look for a
                    // handler registered for "all" states
                    return(FindStateTransitionHandler(AMQState.ALL, frame));
                }
            }
            else
            {
                return(handler);
            }
        }
示例#2
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        /// <summary>
        /// This method is called by the MINA dispatching thread. Note that it could
        /// be called before BlockForFrame() has been called.
        /// </summary>
        /// <param name="evt">the frame event</param>
        /// <returns>true if the listener has dealt with this frame</returns>
        /// <exception cref="AMQException"></exception>
        public bool MethodReceived(AMQMethodEvent evt)
        {
            AMQMethodBody method = evt.Method;

            try
            {
                bool ready = (evt.ChannelId == _channelId) && ProcessMethod(evt.ChannelId, method);
                if (ready)
                {
                    _doneEvt = evt;
                    _resetEvent.Set();
                }

                return(ready);
            }
            catch (AMQException e)
            {
                Error(e);
                // we rethrow the error here, and the code in the frame dispatcher will go round
                // each listener informing them that an exception has been thrown
                throw e;
            }
        }
示例#3
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 public abstract bool ProcessMethod(ushort channelId, AMQMethodBody frame);
示例#4
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 public override bool ProcessMethod(ushort channelId, AMQMethodBody frame)
 {
     return(_expectedClass.IsInstanceOfType(frame));
 }
示例#5
0
 public AMQMethodEvent(ushort channelId, AMQMethodBody method, AMQProtocolSession protocolSession)
 {
     _channelId       = channelId;
     _method          = method;
     _protocolSession = protocolSession;
 }