示例#1
0
 private void SetupforAI()
 {
     GameObject[] players = GameObject.FindGameObjectsWithTag("Player");
     foreach (GameObject p in players)
     {
         if (p.GetComponent <NetworkCharacter> ().Team == GameEnum.TeamType.Survivor)
         {
             AIStateController ai = p.GetComponent <AIStateController> ();
             if (ai != null)
             {
                 ai.SetupSurvivorBD(this);
                 Debug.Log("Here!!!!");
             }
         }
     }
 }