public void ShowMessage( AIProject.Definitions.Popup.Warning.Type _type, int _colorID, int _posID = 0, System.Action _onComplete = null) { string[] source; if (Singleton <Resources> .Instance.PopupInfo.WarningTable.TryGetValue((int)_type, ref source)) { ; } int index = !Singleton <GameSystem> .IsInstance() ? 0 : Singleton <GameSystem> .Instance.languageInt; this.ShowMessage((source != null ? source.GetElement <string>(index) : (string)null) ?? string.Empty, _colorID, _posID, _onComplete); }
public void ShowMessage(AIProject.Definitions.Popup.Warning.Type _type) { this.ShowMessage(_type, 2, 0, (System.Action)null); }