public static bool IsMinion(this AIMinionType type) { switch (type) { case AIMinionType.Normal: case AIMinionType.Siege: case AIMinionType.Super: return(true); default: return(false); } }
public static bool IsJungle(this AIMinionType type) { return(type == AIMinionType.Jungle || type == AIMinionType.JungleBoss); }