public static void BuildTrain(TileIndex depot, StationID[] stations, Action <TileIndex, string> sign = null) { var list = new AIEngineList(AIVehicle.VT_RAIL); list.Valuate(AIEngine.GetMaxSpeed); EngineID passangerWagon = null; EngineID mailWagon = null; foreach (var(a, b) in list) { if (AIEngine.IsBuildable(a) && !AIEngine.IsWagon(a)) { //AILog.Info(a + ": " + AIEngine.GetName(a) + " | " + AIEngine.GetMaxSpeed(a) + " | " + AIEngine.GetReliability(a) + " | " + AIEngine.GetMaxTractiveEffort(a)); } else if (AIEngine.IsBuildable(a) && AIEngine.IsWagon(a)) { //AILog.Info(a + ": " + AIEngine.GetName(a) + " | " + AIEngine.GetCargoType(a)); if (AICargo.HasCargoClass(AIEngine.GetCargoType(a), AICargo.CC_PASSENGERS)) { passangerWagon = a; //AILog.Info("passanger"); } else if (AICargo.HasCargoClass(AIEngine.GetCargoType(a), AICargo.CC_MAIL)) { mailWagon = a; //AILog.Info("mail"); } } } var engineType = list.Begin(); //AILog.Info("Engine id: " + engineType); //AILog.Info("Building: " + AIEngine.GetName(engineType)); var train = AIVehicle.BuildVehicle(depot, engineType); var firstPassanger = AIVehicle.BuildVehicle(depot, passangerWagon); AIVehicle.BuildVehicle(depot, passangerWagon); AIVehicle.BuildVehicle(depot, passangerWagon); var firstMail = AIVehicle.BuildVehicle(depot, mailWagon); AIVehicle.MoveWagonChain(firstMail, 0, train, 0); AIVehicle.MoveWagonChain(firstPassanger, 0, train, 0); for (var i = 0; i < stations.Length; i++) { AIOrder.AppendOrder(train, AIStation.GetLocation(stations[i]), AIOrder.OF_NONE); } AIVehicle.StartStopVehicle(train); }