示例#1
0
 private void AGauge1_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     //Tlabel3.Text = e.valueInRange.ToString();
     if (e.valueInRange == 0)
     {
         //Tlabel0.Text = "in range 0";
     }
     else if (e.valueInRange == 1)
     {
         //Tlabel0.Text = "in range 1";
     }
     else if (e.valueInRange == 2)
     {
         //Tlabel0.Text = "in range 2 ";
     }
     else if (e.valueInRange == 3)
     {
         //Tlabel0.Text = "in range 3";
     }
     else if (e.valueInRange == 4)
     {
         //Tlabel0.Text = "in range 4";
     }
     else
     {
         //Tlabel0.Text = " not in a range";
     }
 }
示例#2
0
 private void aGauge1_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     if (e.valueInRange == 0)
     {
         pictureBox1.BackColor = Color.Green;
     }
     else
     {
         pictureBox1.BackColor = Color.Red;
     }
 }
示例#3
0
 private void aGauge2_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     if (e.valueInRange == 1)
     {
         label1.Text = "WARNING!--OBJECTS IN MIRROR MAY APPEAR SLOWER THAN THEY USED TO.";
     }
     else if (e.valueInRange == 2)
     {
         label1.Text = "IF THIS GAUGE DISPLAYS YOUR CURRENT SPEED AND YOU STILL CAN SEE THIS THEN SOMTHING IS WRONG ;-)";
     }
     else
     {
         label1.Text = "";
     }
 }
示例#4
0
 private void aGauge2_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     if (e.valueInRange == 1)
     {
         label1.Text = "WARNING";
     }
     else if (e.valueInRange == 2)
     {
         label1.Text = "SLOW DOWN";
     }
     else
     {
         label1.Text = "";
     }
 }
示例#5
0
 private void aGauge2_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     /* if (e.valueInRange == 1)
      * {
      *   label1.Text = "lol";
      * }
      * else if (e.valueInRange == 2)
      * {
      *   label1.Text = "HEHEHKEKEKEKEKETHEN SOMTHING IS WRONG ;-)";
      * }
      * else
      * {
      *   label1.Text = "lodzik";
      * }*/
 }
示例#6
0
        private void aGauge1_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
        {
            switch (e.valueInRange)
            {
            case 0:
                breathLabel.BackColor = Color.Orange;
                break;

            case 1:
                breathLabel.BackColor = Color.LightGreen;
                break;

            case 2:
                breathLabel.BackColor = Color.Orange;
                break;
            }
        }
示例#7
0
 private void WeighingScale_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     if (e.valueInRange == 1)
     {
         //label1.Text = "WARNING!--OBJECTS IN MIRROR MAY APPEAR SLOWER THAN THEY USED TO.";
         //txtWeightDigit.BackColor = Color.Lime;
     }
     else if (e.valueInRange == 2)
     {
         //label1.Text = "IF THIS GAUGE DISPLAYS YOUR CURRENT SPEED AND YOU STILL CAN SEE THIS THEN SOMTHING IS WRONG ;-)";
         //txtWeightDigit.BackColor = Color.Red;
     }
     else
     {
         //label1.Text = "";
         //txtWeightDigit.BackColor = Color.White;
     }
 }
示例#8
0
 private void WeighingScale_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     if (e.valueInRange == 0)
     {
         label1.Text      = "BELOW RANGE";
         label1.ForeColor = Color.FromArgb(255, 216, 0);
     }
     else if (e.valueInRange == 1)
     {
         label1.Text      = "IN RANGE";
         label1.ForeColor = Color.FromArgb(0, 255, 0);
     }
     else if (e.valueInRange == 2)
     {
         label1.Text      = "OVER RANGE!!!";
         label1.ForeColor = Color.FromArgb(255, 0, 0);
     }
 }
示例#9
0
 private void aGaugeInVandaag_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
 }
示例#10
0
 private void aGauge2_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     // aGauge2.Value = this.value;
 }
示例#11
0
 private void aGauge4_ValueInRangeChanged(object sender, AGauge.ValueInRangeChangedEventArgs e)
 {
     //aGauge4.ValueInRangeChanged += (float)Form2.batteryCapacity;
 }