/// <summary> /// callback method for native code to communicate events back to unity /// </summary> public static void PlayerReceived(string json) { if (PlayerReceivedEvent != null) { var ht = json.hashtableFromJson(); PlayerReceivedEvent(AGSPlayer.fromHashtable(ht)); } }
public static AGSScore fromHashtable(Hashtable scoreHashTable) { var score = new AGSScore(); score.player = AGSPlayer.fromHashtable(scoreHashTable["player"] as Hashtable); score.rank = int.Parse(scoreHashTable["rank"].ToString()); score.scoreString = scoreHashTable["scoreString"].ToString(); score.scoreValue = long.Parse(scoreHashTable["score"].ToString()); return(score); }
public static AGSLeaderboardPercentile fromHashTable(Hashtable percentilesHashtable) { AGSLeaderboardPercentile leaderboardPercentile = new AGSLeaderboardPercentile(); try { leaderboardPercentile.percentile = int.Parse(percentilesHashtable[percentileKey].ToString()); leaderboardPercentile.score = long.Parse(percentilesHashtable[scoreKey].ToString()); } catch (FormatException e) { AGSClient.Log("Unable to parse percentile item " + e.Message); } leaderboardPercentile.player = AGSPlayer.fromHashtable(percentilesHashtable[playerKey] as Hashtable); return(leaderboardPercentile); }
public static AGSRequestPlayerResponse FromJSON(string json) { try { AGSRequestPlayerResponse response = new AGSRequestPlayerResponse(); Hashtable hashtable = json.hashtableFromJson(); response.error = hashtable.ContainsKey("error") ? hashtable ["error"].ToString() : ""; response.userData = hashtable.ContainsKey("userData") ? int.Parse(hashtable ["userData"].ToString()) : 0; response.player = hashtable.ContainsKey("player") ? AGSPlayer.fromHashtable(hashtable ["player"] as Hashtable) : AGSPlayer.GetBlankPlayer(); return(response); } catch (Exception e) { AGSClient.LogGameCircleError(e.ToString()); return(GetBlankResponseWithError(JSON_PARSE_ERROR)); } }
public static AGSRequestBatchFriendsResponse FromJSON(string json) { try { AGSRequestBatchFriendsResponse response = new AGSRequestBatchFriendsResponse(); Hashtable hashtable = json.hashtableFromJson(); response.error = hashtable.ContainsKey("error") ? hashtable ["error"].ToString() : ""; response.userData = hashtable.ContainsKey("userData") ? int.Parse(hashtable ["userData"].ToString()) : 0; response.friends = new List <AGSPlayer>(); if (hashtable.ContainsKey("friends")) { foreach (Hashtable playerHashtable in hashtable["friends"] as ArrayList) { response.friends.Add(AGSPlayer.fromHashtable(playerHashtable)); } } return(response); } catch (Exception e) { AGSClient.LogGameCircleError(e.ToString()); return(GetBlankResponseWithError(JSON_PARSE_ERROR)); } }