public void updateAchievementSucceeded(string json) { AGSClient.Log("AGSAchievementsClient - UpdateAchievementSucceeded"); AGSAchievementsClient.UpdateAchievementSucceeded(json); }
public void updateAchievementSucceeded(string json) { Debug.Log("GameCircleManager - updateAchievementSucceeded"); AGSAchievementsClient.UpdateAchievementSucceeded(json); }