示例#1
0
 void OnMouseDown()
 {
     if (gameObject.tag == "fb_login")
     {
         AGCC.BBDebug(AGCC.BBDEBUG_INFO, "Push FB Login Button");
     }
 }
示例#2
0
 internal void onFBLoingOnClick()
 {
     if (m_agcc == null)
     {
         AGCC.BBDebug(AGCC.BBDEBUG_ERROR, "failed to initial agcc");
     }
     AGCC.BBDebug(AGCC.BBDEBUG_INFO, "facebook loggin");
     fb_login = 1;
     FB.LogInWithPublishPermissions(new List <string>()
     {
         "public_profile", "email", "user_friends"
     }, fb_login_callback);
 }
示例#3
0
 void OnMouseDown()
 {
     if (gameObject.tag == "fb_login")
     {
         AGCC.BBDebug(AGCC.BBDEBUG_INFO, "facebook loggin");
         CLogin login;
         login = FindObjectOfType(typeof(CLogin)) as CLogin;
         if (login == null)
         {
             AGCC.BBDebug(AGCC.BBDEBUG_ERROR, "Login Object is null");
             return;
         }
         login.onFBLoingOnClick();
     }
 }