public static void SendADStopMessage(this Player player, ADStopMessage val)
 {
     SendADStopMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendADStopMessage(this Player player, IntPtr floatValue, ADStopMessage val)
 {
     SendADStopMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendADStopMessage(MessageDestination destination, IntPtr playerEntity, ADStopMessage val)
 {
     SendADStopMessage(destination, IntPtr.Zero, playerEntity );
 }
 public static void SendADStopMessage(MessageDestination destination, ADStopMessage val)
 {
     SendADStopMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
 public static void SendADStopMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ADStopMessage val)
 {
     SendADStopMessage(destination, floatValue,playerEntity );
 }