public static void SendADStopMessage(this Player player, ADStopMessage val) { SendADStopMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendADStopMessage(this Player player, IntPtr floatValue, ADStopMessage val) { SendADStopMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendADStopMessage(MessageDestination destination, IntPtr playerEntity, ADStopMessage val) { SendADStopMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendADStopMessage(MessageDestination destination, ADStopMessage val) { SendADStopMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendADStopMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ADStopMessage val) { SendADStopMessage(destination, floatValue,playerEntity ); }