public List <VO.UnitVO> SelectUnit() { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); List <VO.UnitVO> myUnitVOList = new List <ACMS.VO.UnitVO>(); myUnitVOList = myUnitDAO.SelectUnit(); return(myUnitVOList); }
public List<VO.UnitVO> SelectUnit() { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); List<VO.UnitVO> myUnitVOList = new List<ACMS.VO.UnitVO>(); myUnitVOList = myUnitDAO.SelectUnit(); return myUnitVOList; }
/// <summary> /// 刪除主辦單位 /// </summary> /// <param name="id">主辦單位代號</param> public void Delete(int id) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); myUnitDAO.Delete(id); }
/// <summary> /// 檢查名稱是否重覆 /// </summary> /// <param name="id">主辦單位代號</param> /// <param name="name">主辦單位名稱</param> /// <returns>true=重覆,false=不重覆</returns> public bool chkDuplicateName(int id, string name) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return(myUnitDAO.chkDuplicateName(id, name)); }
/// <summary> /// 檢查主辦單位是否已在活動及角色table中已使用 /// </summary> /// <param name="id">主辦單位代號</param> /// <returns>true=已使用,false=未使用 </returns> public bool isStart(int id) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return(myUnitDAO.isStart(id)); }
public int UpdateUnit(VO.UnitVO myUnitVO) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return(myUnitDAO.UpdateUnit(myUnitVO)); }
public int UpdateUnit(VO.UnitVO myUnitVO) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return myUnitDAO.UpdateUnit(myUnitVO); }
/// <summary> /// 檢查主辦單位是否已在活動及角色table中已使用 /// </summary> /// <param name="id">主辦單位代號</param> /// <returns>true=已使用,false=未使用 </returns> public bool isStart(int id) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return myUnitDAO.isStart(id); }
/// <summary> /// 檢查名稱是否重覆 /// </summary> /// <param name="id">主辦單位代號</param> /// <param name="name">主辦單位名稱</param> /// <returns>true=重覆,false=不重覆</returns> public bool chkDuplicateName(int id, string name) { DAO.UnitDAO myUnitDAO = new ACMS.DAO.UnitDAO(); return myUnitDAO.chkDuplicateName(id, name); }