public static ABezierCurve BezierCurve(List<Vector3> p_controlPoints, float p_duration, Action<Vector3> p_callback) { ABezierCurve __newCurve = new ABezierCurve(p_controlPoints, p_duration, p_callback); TweenCore.instance.AddCurve(__newCurve); return __newCurve; }
public void AddCurve (ABezierCurve p_curve) { if (_curvesList == null) { _curvesList = new List<ABezierCurve>(); } _curvesList.Add(p_curve); }