public static AudioClip GetAudioClip(string abPath, string assetName) { string key = abPath + "_" + assetName; AudioClip audioClip = null; myAudioClips.TryGetValue(key, out audioClip); if (audioClip == null && abManager != null) { audioClip = abManager.LoadAudioClipAsset(abPath, assetName); if (audioClip != null) { myAudioClips.Add(key, audioClip); } } return(audioClip); }