public void Process()
        {
            A1025Response.Builder response = A1025Response.CreateBuilder();

            response.Uid      = this.Uid;
            response.RoomCard = this.RoomCard;

            WebSocketServerWrappe.SendPackgeWithUser(this.Uid, 1025, response.Build().ToByteArray());
        }
    public override byte[] ProcessAction()
    {
        GameUser user = RedisContext.GlobalContext.FindHashEntityByKey <GameUser>(Context.Session.User.Uid);

        int prizeType = int.Parse(Context.HttpQueryString["prizeType"].ToString());

        if (prizeType == 0)
        {
            if ((user.IsLingQu & 1) != 0 && user.FriendNumber >= 1)
            {
                user.RoomCard += 2;
                user.IsLingQu |= 1;
            }
        }
        if (prizeType == 1)
        {
            if ((user.IsLingQu & 2) != 0 && user.FriendNumber >= 2)
            {
                user.RoomCard += 4;
                user.IsLingQu |= 2;
            }
        }
        if (prizeType == 2)
        {
            if ((user.IsLingQu & 4) != 0 && user.FriendNumber >= 3)
            {
                user.RoomCard += 6;
                user.IsLingQu |= 4;
            }
        }
        if (prizeType == 3)
        {
            if ((user.IsLingQu & 8) != 0 && user.FriendNumber >= 4)
            {
                user.RoomCard += 8;
                user.IsLingQu |= 8;
            }
        }
        if (prizeType == 4)
        {
            if ((user.IsLingQu & 16) != 0 && user.FriendNumber >= 5)
            {
                user.RoomCard += 12;
                user.IsLingQu |= 16;
            }
        }
        RedisContext.GlobalContext.AddHashEntity(user);

        A1025Response.Builder response = A1025Response.CreateBuilder();
        response.RoomCard     = user.RoomCard;
        response.FriendNumber = user.FriendNumber;

        WebSocketServerWrappe.SendPackgeWithUser(Context.Session.User.Uid, 1025, response.Build().ToByteArray());


        return(null);
    }