public TestingActions(@InputController wrapper) { m_Wrapper = wrapper; }
public CameraControllerActions(@InputController wrapper) { m_Wrapper = wrapper; }
public PlayerActions(@InputController wrapper) { m_Wrapper = wrapper; }
public TargetPointerActions(@InputController wrapper) { m_Wrapper = wrapper; }
public InputMapActions(@InputController wrapper) { m_Wrapper = wrapper; }
public MovementActions(@InputController wrapper) { m_Wrapper = wrapper; }
public HUDActions(@InputController wrapper) { m_Wrapper = wrapper; }
public CharacterActions(@InputController wrapper) { m_Wrapper = wrapper; }