public UIActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public DefaultActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public PlayerActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public GameplayActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public ToContinueActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public CameraActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public GameStateActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public KeyboardActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public CityBuildingActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public MainMenuActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public EscapeToQuitActions(@GameControls wrapper) { m_Wrapper = wrapper; }
public ZG_MainActions(@GameControls wrapper) { m_Wrapper = wrapper; }