public Cannon_Set(Planet parent, double turnaroundperiod, double bulletspeed, double fireperiod, double damage, double endurance, int count, double interval) : base(null, null, default(Point), default(ImagePasteMode)) { CANNONS = new Cannon[count]; for (int i = 0; i < count; i++) { CANNONS[i] = new Cannon(parent, turnaroundperiod, bulletspeed, fireperiod, damage, endurance, interval * (i - 0.5 * (count - 1))); } }
public CannonBall(Planet planet, Cannon parent) : base(planet, parent, BITMAP.FromFile(@"Picture\Sky\Weapon\Cannon Ball.png"), 2, 0.5) { }