示例#1
0
 void run()
 {
     init();
     while (events.Count != 0)
     {
         currentEvent = (H_Event)events[0];
         if (currentEvent.EventType == -1)                       //事件类型为-1,处理救护车病人到达事件
         {
             carPatientArrive(hospital);
         }
         else if (currentEvent.EventType == -2)                  //事件类型为-2,处理自行病人到达事件
         {
             selfPatientArrive(hospital);
         }
         else
         {
             patientDeparture(hospital);                         //事件类型非-1或2,处理病人离开事件
         }
         events.RemoveAt(0);
     }
     end();
     avg_line_car     = avg_line_car / car_line_time;
     avg_line_self    = avg_line_self / self_line_time;
     avg_line_total   = avg_line_total / total_line_time;
     patient_time_sum = total_stay_time / total_patients;
 }
示例#2
0
        void selfPatientArrive(int hospital)                            //自行病人到达函数
        {
            total_patients++;                                           //病人数目++

            //-------------------------------生成下一名病人的到达事件---------------------------------------//
            double  intertime  = RandExp(hosInfo[hospital, 0]);         //下一名自行病人到达的时间间隔
            double  time       = currentEvent.occur_time + intertime;   //下一名自行病人的到达时间
            H_Event temp_event = new H_Event(time, -2);                 //生成下一名病人的到达事件

            //判断实验终止条件,如果已经到达最大服务时间,则不将事件加入事件列表。
            if (time < total_service_time)
            {
                addEvent(events, temp_event);
            }

            //------------------------------根据到达事件生成当前病人----------------------------------------//
            Patient inPatient = new Patient(currentEvent.occur_time);

            //将病人加入病人列表
            SelfPatientQueue.Add(inPatient);

            //--------------------------------处理目前队列中的病人-----------------------------------------//
            int idleIndex = GetIdleBed();                               //寻找空闲的床位

            if (idleIndex >= 0)
            {
                if (returnQueueStatus() != QueueStatus.CarBusy)         //只有当没有救护车病人的时候自行病人才可以进入
                {
                    Patient outPatient = (Patient)SelfPatientQueue[0];
                    time = currentEvent.occur_time + RandExp(hosInfo[hospital, 1]);
                    SelfPatientQueue.RemoveAt(0);                       //将病人从队列中取出
                    beds[idleIndex].servePatient(outPatient);           //将病人安排至床位
                    beds[idleIndex].setBusy();                          //将床位状态设置为“繁忙”
                    temp_event = new H_Event(time, idleIndex);          //病人被安排至床位后,生成对应的离开事件
                    addEvent(events, temp_event);
                }
            }
            else
            {
                avg_line_self += (SelfPatientQueue.Count - 1) * (currentEvent.occur_time - self_line_time);
                self_line_time = currentEvent.occur_time;

                avg_line_total += (CarPatientQueue.Count - 1 + SelfPatientQueue.Count) * (currentEvent.occur_time - total_line_time);
                total_line_time = currentEvent.occur_time;

                if (SelfPatientQueue.Count > max_line_self)
                {
                    max_line_self = SelfPatientQueue.Count;
                }

                if (CarPatientQueue.Count + SelfPatientQueue.Count > max_line_total)
                {
                    max_line_total = CarPatientQueue.Count + SelfPatientQueue.Count;
                }
            }
        }
示例#3
0
        void carPatientArrive(int hospital)                             //救护车病人到达函数
        {
            total_patients++;                                           //病人数目++

            //-------------------------------生成下一名病人的到达事件---------------------------------------//
            double  intertime  = RandExp((double)adjustLambda[hospital]); //下一名救护车病人到达的时间间隔
            double  time       = currentEvent.occur_time + intertime;     //下一名救护车病人的到达时间
            H_Event temp_event = new H_Event(time, -1);                   //生成下一名病人的到达事件

            //判断实验终止条件,如果已经到达最大服务时间,则不将事件加入事件列表。
            if (time < total_service_time)
            {
                addEvent(events, temp_event);
            }

            //------------------------------根据到达事件生成当前病人----------------------------------------//
            Patient inPatient = new Patient(currentEvent.occur_time);

            //将病人加入排队
            CarPatientQueue.Add(inPatient);


            //--------------------------------处理目前队列中的病人-----------------------------------------//
            int idleIndex = GetIdleBed();                               //寻找空闲的床位

            if (idleIndex >= 0)
            {                                                           //救护车病人有优先排队权,因此无需判定救护车队伍是否为空
                Patient outPatient = (Patient)CarPatientQueue[0];
                time = currentEvent.occur_time + RandExp(hosInfo[hospital, 1]);
                CarPatientQueue.RemoveAt(0);                            //将病人从队列中取出
                beds[idleIndex].servePatient(outPatient);               //将病人安排至床位
                beds[idleIndex].setBusy();                              //将床位状态设置为“繁忙”

                temp_event = new H_Event(time, idleIndex);              //病人被安排至床位后,产生对应的离开事件
                addEvent(events, temp_event);
            }
            else
            {
                avg_line_car += (CarPatientQueue.Count - 1) * (currentEvent.occur_time - car_line_time);
                car_line_time = currentEvent.occur_time;

                avg_line_total += (CarPatientQueue.Count - 1 + SelfPatientQueue.Count) * (currentEvent.occur_time - total_line_time);
                total_line_time = currentEvent.occur_time;

                if (CarPatientQueue.Count > max_line_car)
                {
                    max_line_car = CarPatientQueue.Count;
                }

                if (CarPatientQueue.Count + SelfPatientQueue.Count > max_line_total)
                {
                    max_line_total = CarPatientQueue.Count + SelfPatientQueue.Count;
                }
            }
        }
示例#4
0
 void addEvent(ArrayList list, H_Event @event)
 {
     if (@event.occur_time > ((H_Event)list[list.Count - 1]).occur_time)
     {
         list.Add(@event);
     }
     else
     {
         for (int i = 0; i != list.Count; i++)
         {
             if (((H_Event)list[i]).occur_time > @event.occur_time)
             {
                 list.Insert(i, @event);
                 break;
             }
         }
     }
 }
示例#5
0
        void patientDeparture(int hospital)                             //病人离开函数
        {
            //判断实验终止条件,如果已经到达最大服务时间,则不进行处理
            if (currentEvent.occur_time < total_service_time)
            {
                //计算病人总逗留时间
                double stay_time = (currentEvent.occur_time - beds[currentEvent.EventType].getArriveTime());
                total_stay_time += stay_time;
                if (stay_time > max_stay_time)
                {
                    max_stay_time = stay_time;
                }

                //如果队列中还有病人,则立刻对下一位病人进行服务,并生成下一位病人的离开事件
                //优先处理救护车病人
                if (CarPatientQueue.Count > 0)
                {
                    avg_line_car += CarPatientQueue.Count * (currentEvent.occur_time - car_line_time);
                    car_line_time = currentEvent.occur_time;

                    avg_line_total += (CarPatientQueue.Count + SelfPatientQueue.Count) * (currentEvent.occur_time - total_line_time);
                    total_line_time = currentEvent.occur_time;

                    if (CarPatientQueue.Count + SelfPatientQueue.Count > max_line_total)
                    {
                        max_line_total = CarPatientQueue.Count + SelfPatientQueue.Count;
                    }

                    if (CarPatientQueue.Count > max_line_car)
                    {
                        max_line_car = CarPatientQueue.Count;
                    }

                    Patient patient = (Patient)CarPatientQueue[0];
                    CarPatientQueue.RemoveAt(0);
                    beds[currentEvent.EventType].servePatient(patient);       //从队列中取出下一位病人并分配至当前床位

                    double  InterTime  = RandExp(hosInfo[hospital, 1]);       //计算当前病人的治疗时间
                    double  time       = currentEvent.occur_time + InterTime; //计算下一位病人离开事件的发生时间
                    H_Event temp_event = new H_Event(time, currentEvent.EventType);
                    addEvent(events, temp_event);
                }

                else if (SelfPatientQueue.Count > 0)
                {
                    avg_line_self += SelfPatientQueue.Count * (currentEvent.occur_time - self_line_time);
                    self_line_time = currentEvent.occur_time;

                    avg_line_total += (CarPatientQueue.Count + SelfPatientQueue.Count) * (currentEvent.occur_time - total_line_time);
                    total_line_time = currentEvent.occur_time;

                    if (CarPatientQueue.Count + SelfPatientQueue.Count > max_line_total)
                    {
                        max_line_total = CarPatientQueue.Count + SelfPatientQueue.Count;
                    }

                    if (SelfPatientQueue.Count > max_line_self)
                    {
                        max_line_self = SelfPatientQueue.Count;
                    }

                    Patient patient = (Patient)SelfPatientQueue[0];
                    SelfPatientQueue.RemoveAt(0);
                    beds[currentEvent.EventType].servePatient(patient);       //从队列中取出下一位病人并分配至当前床位

                    double  InterTime  = RandExp(hosInfo[hospital, 1]);       //计算当前病人的治疗时间
                    double  time       = currentEvent.occur_time + InterTime; //计算下一位病人离开事件的发生时间
                    H_Event temp_event = new H_Event(time, currentEvent.EventType);
                    addEvent(events, temp_event);
                }

                else
                {
                    beds[currentEvent.EventType].setIdle();
                }
            }
        }