示例#1
0
        private void attack_skill_Load(object sender, EventArgs e)
        {
            SKILL skill = new SKILL();

            string[] a = skill.Tiqu_Skill_name();
            if (monster_change.now_form.comboBox1.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox1.SelectedItem;
            }
            else if (monster_change.now_form.comboBox2.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox2.SelectedItem;
            }
            else if (monster_change.now_form.comboBox3.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox3.SelectedItem;
            }
            monster_hp         = monster.Tiqu_monster_hp(monster_select);
            label3.Text        = "怪物血量 :" + Convert.ToString(monster.Tiqu_monster_hp(monster_select));
            label2.Text        = "人物血量 : " + Convert.ToString(person.Tiqu_change_hp());
            button1.Text       = a[0];
            button2.Text       = a[1];
            button3.Text       = a[2];
            button4.Text       = a[3];
            monster_experience = monster.Tiqu_monster_experience(monster_select);
            monster_equipment  = monster.Tiqu_monster_equipment(monster_equipment);
            monster_money      = monster.Tiqu_monster_money(monster_select);
            person_changehp    = person.Tiqu_change_hp();
            monster_wuli       = monster.Tiqu_monster_wuli(monster_select);
            Form1.form1.music.PlayMusic1();//战斗音乐

            pictureBox1.Image       = Image.FromFile("战斗背景.jpg");
            skinPictureBox1.Image   = Image.FromFile("头像.png");
            skinPictureBox2.Image   = Image.FromFile("小青蛙.png");
            skinPictureBox3.Image   = Image.FromFile("1.jpg");
            skill2.Image            = Image.FromFile("skill2.gif");
            skill3.Image            = Image.FromFile("skill3.gif");//图片载入
            pictureBox2.Image       = Image.FromFile("怪物攻击特效.gif");
            pictureBox2.Visible     = false;
            skill1.Visible          = false;
            skinPictureBox3.Visible = true;
            skill2.Visible          = false;
            skill3.Visible          = false;
            skill4.Visible          = false;
            timer2.Enabled          = false;
            timer3.Enabled          = false;//控件的可见性

            label2.BackColor          = Color.Transparent;
            label2.Parent             = pictureBox1;
            label3.BackColor          = Color.Transparent;
            label3.Parent             = pictureBox1;
            skinPictureBox1.BackColor = Color.Transparent;
            skinPictureBox1.Parent    = pictureBox1;
            skinPictureBox2.BackColor = Color.Transparent;
            skinPictureBox2.Parent    = pictureBox1;//美化
            //美化
        }
示例#2
0
        public void add_money(string monster_name) //增加人物金钱
        {
            sql.Open();
            MONSTER    mONSTER           = new MONSTER();
            int        money             = mONSTER.Tiqu_monster_money(monster_name);
            string     money_add         = "update person set person_money+=" + money;
            SqlCommand command_money_add = new SqlCommand(money_add, sql);

            try
            {
                command_money_add.ExecuteNonQuery();
            }
            catch
            {
                MessageBox.Show("增加金钱失败");
            }
            finally
            {
                sql.Close();
            }
        }
示例#3
0
文件: explore.cs 项目: rmxob/xiangmu
        private void button1_Click(object sender, EventArgs e)
        {
            panel1.Visible = true;
            PERSON  person1  = new PERSON();
            MONSTER monster1 = new MONSTER();

            if (comboBox1.SelectedIndex == 0)
            {
                if (person1.attack(comboBox1.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox1.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox1.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox1.SelectedIndex == 1)
            {
                if (person1.attack(comboBox1.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox1.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox1.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox1.SelectedIndex == 2)
            {
                if (person1.attack(comboBox1.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox1.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox1.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox1.SelectedIndex == 3)
            {
                if (person1.attack(comboBox1.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox1.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox1.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox1.SelectedIndex == 4)
            {
                if (person1.attack(comboBox1.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox1.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox1.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox1.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }//战斗过程1代码合集

            if (comboBox2.SelectedIndex == 0)
            {
                if (person1.attack(comboBox2.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox2.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox2.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox2.SelectedIndex == 1)
            {
                if (person1.attack(comboBox2.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox2.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox2.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox2.SelectedIndex == 2)
            {
                if (person1.attack(comboBox2.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox2.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox2.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox2.SelectedIndex == 3)
            {
                if (person1.attack(comboBox2.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox2.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox2.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }
            if (comboBox2.SelectedIndex == 4)
            {
                if (person1.attack(comboBox2.SelectedItem.ToString()) == 1)
                {
                    richTextBox1.Text += "战斗成功,您获得了经验值:" + Convert.ToString(monster1.Tiqu_monster_experience(comboBox2.SelectedItem.ToString())) + "\r\n" + "您目前的等级为:" + Convert.ToString(person1.Tiqu_person_grade()) + "\r\n";
                    richTextBox1.Text += "您的血量还剩余:" + Convert.ToString(person1.Tiqu_change_hp()) + "\r\n";
                    richTextBox1.Text += "您获得金钱:" + Convert.ToString(monster1.Tiqu_monster_money(comboBox2.SelectedItem.ToString())) + "\r\n";
                    if (monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) != null)
                    {
                        richTextBox1.Text += "恭喜您获得了装备" + monster1.Tiqu_monster_equipment(comboBox2.SelectedItem.ToString()) + "\r\n";
                    }
                    else
                    {
                        richTextBox1.Text += "战斗结束,您什么也没有获得\r\n";
                    }
                }
                else
                {
                    richTextBox1.Text += "战斗失败,人物已死亡,请回城复活\r\n";
                }
            }//战斗过程2代码合集
        }