static void Main(string[] args) { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.State = "State #1"; originator.State = "State #2"; careTaker.Add(originator.saveStateToMemento()); originator.State = "State #3"; careTaker.Add(originator.saveStateToMemento()); originator.State = "State #4"; Console.WriteLine("Current State: " + originator.State); originator.GetStateFromMemento(careTaker.Get(0)); Console.WriteLine("First saved State: " + originator.State); originator.GetStateFromMemento(careTaker.Get(1)); Console.WriteLine("Second saved State: " + originator.State); Console.ReadKey(); }
static void Main(string[] args) { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.setState("State #1"); originator.setState("State #2"); careTaker.add(originator.saveStateToMemento()); originator.setState("State #3"); careTaker.add(originator.saveStateToMemento()); originator.setState("State #4"); Console.WriteLine("Current State: " + originator.getState()); originator.getStateFromMemento(careTaker.get(0)); Console.WriteLine("First saved State: " + originator.getState()); originator.getStateFromMemento(careTaker.get(1)); Console.WriteLine("Second saved State: " + originator.getState()); Console.WriteLine("Hello World!"); }