/// <summary> /// Provides correct information about the window to the rest of the application /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void updateBoundsOnChange(object sender, EventArgs e) { zeroedWindow = new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height); center = new Vector2(zeroedWindow.Width / 2, zeroedWindow.Height / 2); //set rendertargets RenderTargetManager.sizeRenderTargets(); }