public static void UnloadToXML(TownList <Point, string> townList) { var xmlDoc = new XDocument(new XDeclaration("1.0", "utf-8", "yes"), new XElement("Towns")); for (int i = 0; i < townList.Count; i++) { InsideDataTown <Point, string> town = townList.GetObject(i); xmlDoc.Root.Add(new XElement("Town", new XAttribute("id", i), new XElement("Name", town.Name), new XElement("Point", town.TownPoint))); } xmlDoc.Save(Path.Combine(Environment.CurrentDirectory, "townsMap.xml")); }
public void Add(Point data, string name) { InsideDataTown <Point, string> newTown = new InsideDataTown <Point, string>(data, name); if (head == null) { head = newTown; } else { tail.Next = newTown; } tail = newTown; Count++; }
public int GetIndex(Point pt) { if (head != null) { InsideDataTown <Point, string> current = head; int index = 0; while (current != null && current != ProcessingData.GetTown(pt, "obj")) { current = current.Next; index++; } return(index); } else { return(0); } }
internal InsideDataTown <Point, string> GetObject(int indexFind) { if (head != null) { InsideDataTown <Point, string> current = head; int index = 0; while (current.Next != null && index != indexFind) { current = current.Next; index++; } return(current); } else { Console.WriteLine("Невозможно найти элемент по индексу. Список пуст."); return(null); } }
public string GetElementName(int index) { InsideDataTown <Point, string> element = GetObject(index); return(element.Name); }